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Shackles of Pain

Shackles of Pain

Mark a target so that it will receive all of the damage you receive. Damage transferred in this way ignores any resistances the target may have.

 Set Shackles of Pain for 3 turn(s).

 Requires Necromancer 2
 Costs 1 Memory

AP

SP

COOLDOWN

RESIST

1

-

5

physical-armor-resistance

necromancer-skills Necromancer

Shackles of Pain is a Necromancer Skill in Divinity Orginal Sin 2.

 

 

Shackles of Pain Spell Book Location

 

 

Shackles of Pain Requirements

 

 

Notes and Tips

  • Scroll crafted by combine Sheet of Paper, Shadow Essence, and Skull
  • Does not trigger the healing from Necromancer
  • The A.I will usually avoid attacking you if you have activated this spell. Interestingly, this doesn't see to apply to the enemy that you applied the Shackled to, only any other enemies. Thus, the main function is sto stop enemies from attacking you except in special situation or with special builds.
  • You can hurt enemies trough drinking poison (or healing potions if you're undead or decayed) with this ability.
  • Casting your own Shackles of Pain on a character who already has been shackled will completely overwrite the previous shackling.  Can be useful to save the Black Ring Members in the house in the Blackpits or if one of your squishier characters gets shackled.

 

 

 
Necromancer Skills
Black Shroud  ♦  Blood Storm  ♦  Blood Sucker  ♦  Bone Cage  ♦  Death Wish  ♦  Decaying Touch  ♦  Grasp Of The Starved  ♦  Infect  ♦  Last Rites  ♦  Living on the Edge  ♦  Mosquito Swarm  ♦  Raining Blood  ♦  Raise Bloated Corpse  ♦  Raise Bone Widow  ♦  Silencing Stare  ♦  Totems of the Necromancer
 

 




    • Anonymous

      04 Jul 2018 14:55  

      If I'm undead and cast this on a living enemy, then poison myself will my shackled enemy heal or take damage? Have an idea of a "voodoo doll" like character.

      • Anonymous

        Shackles of Pain [Divinity OS 2 Wiki]23 May 2018 13:47  

        strange, whenever I used it, most creatures or bosses would simply move away and just not attack anything and would just wait for it to wear off.

        • Anonymous

          23 May 2018 13:13  

          I was in a boss fight with this skill active on the boss, he always did melee on my party and receive buffs with damage. at the end of the fight he literally killed himself. The best fight in the game for me

          • Anonymous

            06 Feb 2018 09:30  

            Use this to double the damage of anything that does AoE damage to self in addition to the enemy, i.e. Reactive Armor, Corpse Explosion, etc.

            Can also be combo'd with Last Rites for a huge one-time nuke + full HP res for 4 AP total.

            • Anonymous

              19 Oct 2017 21:02  

              Lol I remember a fight early in the game: It was my mage's turn. Next to him was an enemy swordfighter with full magic armor but no physical and only 10hp left. I had 2 AP but unfortunately no attacks or skill to deal physical damage to finish him. So I used Shackles of Pain on this enemy and ran away with my last AP. He automatically attacked me with opportunity attack which led to his death because of Shackles of Pain. Love this combat system :)

              • Anonymous

                26 Sep 2017 04:00  

                Great spell - a fun combo is using an undead to cast this spell on an enemy, then drink health potions to deal incredibly high damage for only one ap/potion. This works because, unlike poison potions which linger after drinking, health potions instantly deal their full healing and are an effective nuke to those pesky enemies who you're having trouble damaging with normal attacks.

                • Anonymous

                  20 Sep 2017 16:20  

                  Obtained after killing a demon that gets summoned after using Tyrant's Helmet 3 times (Purge ability). New ability also comes with the helmet.

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