Bone Cage |
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Increases Physical Armour by [50% of total heal value] and another [50% of total heal value] Physical Armour for each corpse in the area around you.
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AP |
SP |
COOLDOWN |
RESIST |
1 |
- |
5 |
None |
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Bone Cage is a Necromancer Skill in Divinity Original Sin 2.
Bone Cage location
Vendors
- Available starting from level 9
- Kerban at Amadia's Sanctuary (Fort Joy)
- Tarquin at Lady Vengeance (Reaper's Coast, Nameless Isle), Stonegarden Graveyards (Reaper's Coast), Hall of Echoes (Arx)
- Trader Bree at Driftwood (Reaper's Coast)
- Jahan at Driftwood Fields (Reaper's Coast), Lady Vengeance (Reaper's Coast, Nameless Isle), Arx Outskirts (Arx), Hall of Echoes (Arx)
- Eithne at Cloisterwood (Reaper's Coast)
- Jawbone the Merchant at Temple of Tir-Cendelius (Nameless Isle)
- Black Ring Alchemist at Wordless' Black Ring camp (Nameless Isle)
- Trader Aravae at Arx
- Trader Victor Voss at Arx
Equipment
Bone Cage effect
- Scroll can be crafted by combining a Sheet of Paper, High Quality Shadow Essence, and Fish Bone
- Scales with level and Geomancer
- Range 13m
- Raises max physical armour and restores the same amount, making this not go to waste when used with full physical armour
- Does not consume/destroy corpses
- Can be used on corpses that have had their Source extracted
- Is not affected by range bonuses (Far Out Man, Farsight)
Bone Cage trivia & strategies
- Once you have Teleporter Pyramids, you can get a lot of physical armour before starting a fight by first throwing a Teleporter Pyramid to where the fight takes place, then going to a place with lots of corpses, using Bone Cage, and then teleporting to the first Teleporter Pyramid and start the fight
- When you first board the Lady Vengeance after leaving Reaper's Eye, there are about 15 dead Seekers and Magisters on the deck. You can use them to get a big Bone Cage just before telling Malady that you're ready to leave for Driftwood. If you then skip the cut scene as quickly as possible, you should have 2 turns of Bone Cage for the Dallis fight.
- In Arx, the area around the front gate has many piles of corpses that can be used to stack up a truly obscene amount of physical armor
Builds
Divinity Original Sin 2 Builds: Occult Flamewielder
Divinity Original Sin 2 Builds: Eternal Warrior (Death Knight Perfected)
Divinity Original Sin 2 Builds: Terramancer
Divinity Original Sin 2 Builds: Blood Mage
Divinity Original Sin 2 Builds: Frost Paladin
- Anonymous
Does it add extra Armour or just bring you to your max amount
- Anonymous
- Anonymous
What skill does this sack with (the amount of physical armour you gain)? Necromancer skill? Like the others skills in this game i.e.. tentacle lash. This game doesn't tell anything of the sort.
(1) This gives a good amount of armor normally and a great amount of armor when there are corpses nearby.
(2). At level 14, with 2 nearby corpses, gave about 750+ physical armor.
- Anonymous
- Anonymous
Are the corpse consumed by this spall or just checked for extra power?
6
+12
-1