Bone Cage

Bone Cage

Increases Physical Armour by [50% of total heal value] and another [50% of total heal value] Physical Armour for each corpse in the area around you.

 Set Bone Cage for 3 turn(s).

 Requires Necromancer 2
 Costs 1 Memory

AP

SP

COOLDOWN

RESIST

1

-

5

None

necromancer-skills Necromancer

Bone Cage is a Necromancer Skill in Divinity Original Sin 2.

 

Bone Cage location

Vendors
Equipment

 

Bone Cage effect

  • Scroll can be crafted by combining a Sheet of Paper, High Quality Shadow Essence, and Fish Bone
  • Scales with level and Geomancer
  • Range 13m
  • Raises max physical armour and restores the same amount, making this not go to waste when used with full physical armour
  • Does not consume/destroy corpses
  • Is not affected by range bonuses (Far Out Man, Farsight)

 

Bone Cage trivia & strategies

  • Once you have Teleporter Pyramids, you can get a lot of physical armour before starting a fight by first throwing a Teleporter Pyramid to where the fight takes place, then going to a place with lots of corpses, using Bone Cage, and then teleporting to the first Teleporter Pyramid and start the fight

 

Builds

 

Divinity Original Sin 2 Builds: Occult Flamewielder

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Eternal Warrior (Death Knight Perfected)

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Terramancer

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Blood Mage

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Frost Paladin

 
 
 
 
 
 
 
 
 

 

 

 
Necromancer Skills
Black Shroud  ♦  Blood Storm  ♦  Blood Sucker  ♦  Death Wish  ♦  Decaying Touch  ♦  Grasp Of The Starved  ♦  Infect  ♦  Last Rites  ♦  Living on the Edge  ♦  Mosquito Swarm  ♦  Raining Blood  ♦  Raise Bloated Corpse  ♦  Raise Bone Widow  ♦  Shackles of Pain  ♦  Silencing Stare  ♦  Totems of the Necromancer
 



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