Decaying Touch

Decaying Touch

Deal 100% physical damage to target character. Sets Decay, so the target will take physical damage from healing spells and potions.

 Set Decaying for 2 turn(s).

Damage is based on your level and receives bonus from Intelligence.

 Requires Necromancer 1
 Costs 1 Memory

AP

SP

COOLDOWN

RESIST

2

-

3

physical-armor-resistance

necromancer-skills Necromancer

Decaying Touch is a Necromancer Skill in Divinity: Original Sin 2.

 

Decaying Touch location

Vendors

 

Decaying Touch effects

 

Decaying Touch trivia & strategies

  • If the target has no Physical Armour, successfully applying Decaying to them will remove Fortify

 

Decaying Touch builds

 

Divinity Original Sin 2 Builds: Terramancer

Divinity Original Sin 2 Builds: Blood Mage

Divinity Original Sin 2 Builds: Death Knight

 

 

 

 

 
Necromancer Skills
Black Shroud  ♦  Blood Storm  ♦  Blood Sucker  ♦  Bone Cage  ♦  Death Wish  ♦  Grasp Of The Starved  ♦  Infect  ♦  Last Rites  ♦  Living on the Edge  ♦  Mosquito Swarm  ♦  Raining Blood  ♦  Raise Bloated Corpse  ♦  Raise Bone Widow  ♦  Shackles of Pain  ♦  Silencing Stare  ♦  Totems of the Necromancer
 



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    • Anonymous

      24 Oct 2017 00:15  

      Basically any character that is affected by decaying will be unable to receive heal for the duration, undead will take damage from poison (as poison is healing for them) and still take damage from direct healing. Living will still take damage from poison and will take damage from healing. Don't know if it affects necromancer passive ability to heal as you make damages.

      • Anonymous

        19 Oct 2017 00:37  

        Doesn't reverse the effect of healing spells if cast on a party member. Undead still take damage from Restoration

        • 01 Oct 2017 00:33  

          *still testing* *level 8*

          Scales with:
          Intelligence +2min - +2 or 1 max ( lvl17 42-47, to lvl18 44-49, to lvl19 46-50)
          Warfare +2min - +2max (lvl1 48-50, to lvl 2 50-52)

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