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Corrosive Spray

Corrosive Spray

Destroy [X] Physical Armour on targets in a cone, and set Acid and Atrophy.

 Set Acid for 2 turn(s).
Set Atrophy for 1 turn(s).

Damage is based on your level and receives bonus from your Intelligence .

Requires Geomancer 2
 Requires Necromancer 2
Costs 2 Memory

AP

SP

COOLDOWN

RESIST

2

1

3

physical

geomancer-skills-dos2 Geomancer

Corrosive Spray is a Geomancer Skill in Divinity Orginal Sin 2.

 

 

Corrosive Spray Spell Book Location

  • Obtained by combining any Geomancer Skill book and any Necromancer Skill book. (Currently this skillbook is the result of a combination of non-source skillbooks OR source skillbooks)

 

 

Corrosive Spray Requirements

 

 

Notes and Tips

  • As of October 9, 2017 this spell requires a source point in addition to AP.

 

 

 
Geomancer Skills
|  Acid Spores  | |  Contamination  | |  Corrosive Touch  | |  Dust Blast  | |  Earthquake  | |  Fortify  | |  Fossil Strike  | |  Impalement  | |  Living Wall  | |  Mass Oily Carapace  | |  Mend Metal  | |  Oily Carapace  | |  Poison Dart  | |  Poison Wave  | |  Pyroclastic Eruption  | |  Reactive Armour  | |  Siphon Poison  | |  Summon Artillery Plant  | |  Throw Dust  | |  Turn to Oil  | |  Venom Coating  | |  Venomous Aura  | |  Worm Tremor  |

 

 




    • Anonymous

      11 Oct 2017 05:49  

      this is not correct. as of patch 143.909, corrosive spray no longer requires a source skill book to make. any geo and necro book will do. the requirements for learning and using the skill are still the same, and it uses 2 memory slots.

      • Anonymous

        06 Oct 2017 16:03  

        what does (At least one of them must be Source Skills) actually mean? and would it be possible to get this already in fort joy?

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