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Corrosive Spray

Corrosive Spray

Destroy [X] Physical Armour on targets in a cone, and set Acid and Atrophy.

 Set Acid for 2 turn(s).
Set Atrophy for 1 turn(s).

Damage is based on your level and receives bonus from your Intelligence .

Requires Geomancer 2
 Requires Necromancer 2
Costs 2 Memory

AP

SP

COOLDOWN

RESIST

2

1

3

physical

geomancer-skills-dos2 Geomancer

Corrosive Spray is a Geomancer Skill in Divinity Orginal Sin 2.

 

 

Corrosive Spray Spell Book Location

  • Obtained by combining any Geomancer Skill book and any Necromancer Skill book. (Currently this skillbook is the result of a combination of non-source skillbooks OR source skillbooks)

 

 

Corrosive Spray Requirements

 

 

Notes and Tips

  • As of October 9, 2017 this spell requires a source point in addition to AP.

 

 

 
Geomancer Skills
|  Acid Spores  ||  Contamination  ||  Corrosive Touch  ||  Dust Blast  ||  Earthquake  ||  Fortify  ||  Fossil Strike  ||  Impalement  ||  Living Wall  ||  Mass Oily Carapace  ||  Mend Metal  ||  Oily Carapace  ||  Poison Dart  ||  Poison Wave  ||  Pyroclastic Eruption  ||  Reactive Armour  ||  Siphon Poison  ||  Summon Artillery Plant  ||  Throw Dust  ||  Turn to Oil  ||  Venom Coating  ||  Venomous Aura  ||  Worm Tremor  |

 

 




    • Anonymous

      11 Oct 2017 05:49  

      this is not correct. as of patch 143.909, corrosive spray no longer requires a source skill book to make. any geo and necro book will do. the requirements for learning and using the skill are still the same, and it uses 2 memory slots.

      • Anonymous

        06 Oct 2017 16:03  

        what does (At least one of them must be Source Skills) actually mean? and would it be possible to get this already in fort joy?

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