Acid is a status in Divinity: Original Sin 2.
Acid is the Physical Armor counterpart of Suffocating, which destroys Magic Armor.
- These conditions deal about 56% base level damage to armor every round. The damage is based on the caster's level, not the receiver;
- Two easy ways to estimate how much this armor damage will be is to multiply the damage of any Bleeding effect by about 1.5, or to check the armor damage Corrosive Touch deals and divide it by about 1.57 (ie, if Bleeding causes targets to take 20 damage at your current level, Acid and Suffocate will cause about 30 damage);
- The armor damage is not affected by any attribute or skill, only level.
Tooltip
Destroys [X] Physical Armour each turn.
- Anonymous
Why would you say don't do acid? We're not talking about heroin, meth or crack. We're talking about a compound with very potent mind/spirituality expanding capabilities which, when used intelligently and in a proper environment, poses essentially no health risks.
- Anonymous
Tryhard jokes. Don't be lame.
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