Allows you to flee combat even when enemies are right next to you.
Escapist is a talent in Divinity Orignal Sin 2.
Not that great for "honest" playing, extremely broken for "honorless" play.Delay your turns and survive enemies' first round of attacks. Then use your strongest attacks leaving 1 AP left and use escapist to exit combat. Now with your other character that is still in combat just wait until you get the one who escaped back and then repeat the use strongest attacks and escape. You can keep doing this until all enemies are dead and they don't stand a chance unless they can kill you on the first round.
Could this work in combination with Guerilla to leave combat with the Escapist specific character, enter sneak at a safe position, then utilize the guerilla damage bonus again? Or does it force the entire party out of combat?