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Permits your character 1 AP worth of free movement per turn. Does not work with Executioner.
The Pawn is a talent in Divinity Orignal Sin 2.
I cast "Haste" before i moved and the AP wasn't lost and I was able to move further than normal.
upon further testing it works with every talent with a pre-req, I was able to start a character with picture of health elemental ranger and the pawn and no it doesn't matter the preset just removing the skill point after the talent is chosen is all it took.
in response to anonymous comment on how he got the skill twice:to get this skill or executioner for free(they remain mutually exclusive still, can't have both), start with inquisitor or rogue preset on any character/race next remove the pre-req skill warfare for executioner and scoundrel for the pawn. Next, select a talent start game and boom done easy peasy.
Twice this talent has been given to me without selecting it...