Gives you the ability to perform attacks of opportunity.


Opportunist is a talent in Divinity Orignal Sin 2. An attack of opportunity occurs when an enemy character moves away from a character with this talent. Attacks of opportunity are always done with a melee weapon.



Attack an enemy with a melee weapon if they leave your melee range. Only usable once a round, this ability refreshes after your turn begins.



  • Only occurs once a turn (not round)
  • If you are a melee focused build this talent is almost always a must have.
  • Works with all weapons that do melee attacks, including daggers and staves
  • Weapon properties do influence these melee based attacks: elemental damage, possible status effects (e.g. 20% chance to inflict acid), and passives effects (i.e. cleave, dagger's backstabs for critical damage, Sparking Swings/Master of Sparks etc.).
  • The size of the area from which the enemy has to move out of depends on the weapon: A spear's range is far greater than a dagger's. This means that spears are far more likely to do attacks of opportunity than daggers. Good to bear in mind when one finds themselves in a situation where they have to move near an enemy with this talent

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    • Anonymous

      31 Jan 2020 21:48  

      When enemies have this skill, is it supposed to trigger against your warrior when he moves into them with Bull Rush and Battering Ram? It did this to me, so wondering if it's a bug or I just have never seen it happen before.

      • Anonymous

        26 Jan 2018 08:59  

        I don't understand this talent?
        As of posting this, my warriors will attack when an enemy within proximity attempts to move even without the talent. Does this increase the range or something?

        • Anonymous

          04 Oct 2017 04:11  

          The opportunist can only use this skill once outside it's turn - after it's been used it recharges once the opportunist takes it's turn again.

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