Charged Amphibian |
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Charged Amphibian is an Enemy in Divinity: Original Sin 2.
Charged Amphibian information
- Found in the south-end of the Caverns. Spawns at ( X: 528 | Y: 490 )
- Will not spawn if the player enters the area while sneaking.
- Known skills: Amphibian Leap, Electric Discharge, and Superconductor.
- Bleeds electrified water.
- Gives 600 XP if killed.
Behavior
- Typically will use Amphibian Leap to close distance or retreat.
- If it gets close, it will melee attack you, dealing Air damage. If there's multiple people, it may use Superconductor.
- If it stays away, it will shoot you with Electric Discharge.
Tips
- Do not attempt to block line of sight. This enemy is very agile and will use Amphibian Leap to reposition.
- Do not group up your party. This enemy can rush in and use Superconductor for AOE damage and status effects.
- Stay away from water surfaces. This enemy's attacks can electrify water, which can shock or stun your party.
- This enemy has no physical armour. Use physical CC skills such as Battle Stomp, Battering Ram, or Pin Down.
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