Challenge

Challenge

Mark target enemy. If they die in the next 2 turns, you are healed and receive damage and armour bonuses. If target survives, their Vitality is healed to full and caster receives damage.

 Apply Challenge to target, betting whether they will be dead in 3 turn(s).

 Requires Warfare 3cldwn3
 Costs 1 Memory
 Range 13m

warfare-skills-dos2 Warfare

Challenge is a Warfare Skill in Divinity Original Sin 2.

 

 

Challenge Spell Book Location

  • Sold by Stranded Merchant near Paradise Downs and next to the Abandoned Livewood Sawmill.
  • Acquire level 16 most merchants sell the book

 

 

Challenge Requirements

 

 

Notes and Tips

  • Challenge cost reduced to 1 AP as of Patch v3.0.168.526
  • Challenge no longer has an AP cost as of Definitive Edition.
  • Challenge now heals Undead characters as of Definitive Edition.

 

Builds

 

Divinity Original Sin 2 Builds: Occult Flamewielder

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Blazing Deepstalker

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Radiant Battlemage

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Sanguine Bowman

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Eternal Warrior (Death Knight Perfected)

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Terramancer

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Battlemage

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Elemental Champion

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Blood Mage

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Warden

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Juggernaut

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Frost Paladin

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Death Knight

 
 
 
 
 
 
 
 
 

 

 

 
Warfare Skills
Battering Ram  ♦  Battle Stomp  ♦  Blitz Attack  ♦  Bouncing Shield  ♦  Crippling Blow  ♦  Deflective Barrier  ♦  Enrage  ♦  Guardian Angel  ♦  Onslaught  ♦  Overpower  ♦  Phoenix Dive  ♦  Provoke  ♦  Thick of the fight  ♦  Whirlwind
 

 




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    • Anonymous

      31 Jul 2021 22:13  

      Don't know if this has been said, but I believe the healing from triggering this turns to damage with decay, like other heals. Almost lost my solo Fane honor run on the Harby fight when it triggered.

      • Anonymous

        02 Jan 2020 06:11  

        in the "eternal warrior" build, they say we should have this skill at level 9. . .but this merchant is in a level 14 area. so you have to metagame it and already know where to go and you have to sneak through out of depth zones before you are "supposed" to go there. . . and yet, i'm level 11, i reached this spot and none of the merchants have the book! i assume it's because my level is too low. according to this page, it says the books appear at level 16 in "any" merchant, so then there's no reason to make the trek up there, except that i found some nice gear upgrades in random loot on the way up there there are 3 merchants and i checked them all, none have the book.

        • Anonymous

          28 Apr 2019 20:28  

          In case you guys would like to use challenge on every character of your party (since that spell is amazing) do note that it's POINTLESS to cast CHALLENGE on an ENEMY already under CHALLENGE by one of your character in your party. 1 challenge cast = 1 enemy. You can cast 2 or even 3/4 challenges (considering the size of your party) on the same enemy but only the first character to cast challenge on that enemy will gain the bonus on the death of that enemy, otherwise it would be too OP and that spell is already too strong, lmao. They reduced the cost from 1 AP to 0 AP. And the spell was already OP when it costed 1 AP...

          • Anonymous

            24 Mar 2019 18:19  

            It seems the 20% bonus damage is only additive. A piercing attack on the Doctor that did about 11000 damage without Challenge, then did 11300 with it (won on a minion). I reloaded and repeated the test 3 times, each time Challenge only increased the final damage about 300. This was on Tactician, and the boss only had a bit over 10k HP so it was still a 1HKO.

            • Anonymous

              05 Sep 2018 20:11  

              No longer requires any AP to cast as of Definitive Edition, making it a great skill to cast on dying/low health enemies for a free buff when you kill them.

              • Anonymous

                09 Oct 2017 11:59  

                Can this be cast on allied summons? It'd be bonkers if it could. Executioner + kill a totem for a cheap heal, buff, and AP refund.

                • Anonymous

                  23 Sep 2017 00:57  

                  Currently level 17, 3k health and 15 points in Warfare this skill gave me:

                  ~500 healing

                  Buff for (1) round:
                  605 Physical and Magic armor
                  15% damage

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