Mark target enemy. If they die in the next 2 turns, you are healed and receive damage and armour bonuses. If target survives, their Vitality is healed to full and caster receives damage.

 Apply Challenge to target, betting whether they will be dead in 3 turn(s).

 Requires Warfare 3cldwn3
 Costs 1 Memory
 Range 13m

warfare-skills-dos2 Warfare

Challenge is a Warfare Skill in Divinity Original Sin 2.



Challenge Spell Book Location

  • Sold by Stranded Merchant near Paradise Downs and next to the Abandoned Livewood Sawmill.
  • Acquire level 16 most merchants sell the book



Challenge Requirements



Notes and Tips

  • Challenge cost reduced to 1 AP as of Patch v3.0.168.526
  • Challenge no longer has an AP cost as of Definitive Edition.
  • Challenge now heals Undead characters as of Definitive Edition.



Warfare Skills
Battering Ram  ♦  Battle Stomp  ♦  Blitz Attack  ♦  Bouncing Shield  ♦  Crippling Blow  ♦  Deflective Barrier  ♦  Enrage  ♦  Guardian Angel  ♦  Onslaught  ♦  Overpower  ♦  Phoenix Dive  ♦  Provoke  ♦  Thick of the fight  ♦  Whirlwind


    • Anonymous

      24 Mar 2019 18:19  

      It seems the 20% bonus damage is only additive. A piercing attack on the Doctor that did about 11000 damage without Challenge, then did 11300 with it (won on a minion). I reloaded and repeated the test 3 times, each time Challenge only increased the final damage about 300. This was on Tactician, and the boss only had a bit over 10k HP so it was still a 1HKO.

      • Anonymous

        05 Sep 2018 20:11  

        No longer requires any AP to cast as of Definitive Edition, making it a great skill to cast on dying/low health enemies for a free buff when you kill them.

        • Anonymous

          09 Oct 2017 11:59  

          Can this be cast on allied summons? It'd be bonkers if it could. Executioner + kill a totem for a cheap heal, buff, and AP refund.

          • Anonymous

            23 Sep 2017 00:57  

            Currently level 17, 3k health and 15 points in Warfare this skill gave me:

            ~500 healing

            Buff for (1) round:
            605 Physical and Magic armor
            15% damage

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