Thick of the fight

Thick of the fight

The more the merrier! Gain a damage boost for every nearby character.

 Set Thick of the Fight for 2 turn(s).

 Requires Warfare 3cldwn4
 Costs 2 Memory

warfare-skills-dos2 Warfare

Thick of the fight is an Warfare Skill in Divinity Orginal Sin 2.

 

 

Thick of the fight Spell Book Location

 

 

Thick of the fight Requirements

 

 

Notes and Tips

  • The damage boost is 10% per all nearby characters, this includes yourself, enemies, summons, and totems.
  • There is no craftable scroll recipe for this skill

 

 

 
Warfare Skills
Battering Ram  ♦  Battle Stomp  ♦  Blitz Attack  ♦  Bouncing Shield  ♦  Challenge  ♦  Crippling Blow  ♦  Deflective Barrier  ♦  Enrage  ♦  Guardian Angel  ♦  Onslaught  ♦  Overpower  ♦  Phoenix Dive  ♦  Provoke  ♦  Whirlwind
 

 




    • Anonymous

      15 May 2019 08:18  

      CRAZY powerful when conbined with earthquake or really any mass area attack, this skill is meant to be (literally) used when you are surrounded by enemies, Ive gotten a +60 % increase from testing it . of course this was done on lone wolf the ap cost may not be as worth it when you play in a group.

      • Anonymous

        09 Mar 2019 17:16  

        Never used this skill. 2 AP is simply too much. Range is way too small, u have to practically be completely surrounded by enemies/friends in order for this to be maybe worth it.

        • Anonymous

          20 Jun 2018 13:03  

          Is it an aura or a one time impulse? Will the bonus change over the course of battle if someone runs away or dies?

          • Anonymous

            04 Feb 2018 07:06  

            Typo in above, not "Arcane stitch".
            Alternatively you can acquire Arcane stitch by equipping Sundering Cleaver

            • Anonymous

              22 Oct 2017 15:16  

              Never find myself using this, the area is too slow and the skill itself is way too slow to execute.
              Overpower is the only SP based warrior skill that i find useful enough

              • Anonymous

                26 Sep 2017 02:10  

                Provides +10% to all damage per nearby character when cast.

                So say you're just around your party of 4, it'd provide +40% damage for 2 turns.

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