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The Gargoyle's Maze


Stone Gargoyle
Location Fort Joy
Suggested Level 6+
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The Gargoyle's Maze is a Quest in Divinity: Original Sin II

Gargoyle's Maze is on southeast of the island, not far from the Winter Dragon you can find a vine, climb up and you'll see the entrance to the Gargoyle's Maze.

Important NPCs

 

Objectives

  1. Complete the maze

 

Walkthrough

 

Climb up the vines and head over to the door to speak with the Gargoyle. If you show the Band of Braccus Rex (found on The Vault of Braccus Rex quest) to the Gargoyle at the entrance, he will think you are Braccus Rex and teleport you to the tower, but you will miss out on lots of loot.

Teleportation is a very useful skill in this maze, it can help you reach almost every room in it. There are many skulls around the place, you need to find and use at least 3 to get the best reward. There a total of 6 skulls so far and are as follows:

  • Step on the pressure plate when you first enter the maze and grab the skull from the altar to the left.
  • In the room with the two glowing blue doors, hit the pressure plate inside to reveal a skull on the eastern altar.
  • A skull in the room to the right of where you enter the maze. Teleport up and hit the pressure plate to reveal a skull in the room's altar.
  • In the main room with the Historian. Defeat the skeletons and use the portal here and then the portal inside to find a fourth skull.
  • On Jimfred's corpse just to the right of the tower.
  • On a human skeleton behind the tower right at the corner before the road turn right

Bless + Raining Blood will put out the flames on the Historian in the middle. Cast Raining Blood first to put out the Hellfire condition, then immediately cast Bless to remove the Cursed condition. (If you dont have the Blood Rain skill, attack your own character to create some blood.)

You will need to at least use Raining Blood on him to get the 3rd portal to appear in the room he is in. Through the portal is another skull and more good loot.

The Gargoyle's Maze

 

Tips & Tricks

  • The 3rd portal doesn't appear until you've doused the flames of the Historian.
  • There is a rat (Rattus Verus) you can speak with if you have Pet Pal in thise maze that will ask you to shock her. If you use a shocking spell(use armor of frost if you want to make sure the rat survive) on her she will thank you, but that doesn't seem to do anything else and you gain no xp. However by using the Bless skill you can cure it's curse.
  • Killing the Historian doesn't give you any loot, nor a skull.
  • You cannot combine the skulls



    • Anonymous

      12 Jan 2018 23:59  

      To put out the Hellfire condition on the Historian.
      After my fight in that area, there was a cloud of steam nearby. I teleported the Historian into that cloud and it caused him to stop being on fire. After that I could Bless him.

      • Anonymous

        09 Jan 2018 22:03  

        So long story short, I have a possible bug for this quest, details are contained below. If anyone can figure out what went wrong, it should probably be made note of.

        Does going around to the back before even starting the quest potentially bug it out? Or might it be something else I've done? I went around the back way when I was exploring the island and walked up to the door of the tower, was told I entered the wrong way, then cleared out the tower. Afterwards I went around to the front end of the maze, and the quest started as normal. I got quest updates as I made progress, though admittedly I hadn't used a single skull by the time I made it to the Historian, and I had all but two of them by that point. Finished helping the Historian, got the last remaining skulls, went to the door of the tower, and nothing happens. No dialogue or anything. The quest was still marked as active though. So I reload my save, the quest updates after using two skulls, I use a third, then I try the gargoyle at the tower door again. Still no dialogue or quest update. So I'm not sure where I went wrong, but the fact that I'm getting no dialogue and the quest is unable to be completed seems like it's probably some kind of bug.

        Hopefully reloading from before I start the maze and just doing it over will fix it, but I feel like that should be made note of, if anyone has any idea what went wrong. (Also, I do not have Braccus's ring, if that matters at all. I flubbed that up by not immediately breaking Trompdoy's soul jar and just stuffing it into by bag.)

        • Anonymous

          06 Oct 2017 09:19  

          A way to help the Historian without an elf and blood rain that worked for me: Attack one of your party members until there is blood on the ground, teleport the Historian on the blood, bless it, throw a poison bomb ect. on him so he doesn't die.

          • Anonymous

            24 Sep 2017 09:12  

            I only used 1 skull, but collected all 6. When I got to the final gargoyle, he actually denied me a reward, calling me a cheater. Use those skulls if you want the reward.

            • Anonymous

              22 Sep 2017 07:54  

              I showed the gargolye my Band of Braccus, collected the two skulls near the tower (jimfred and the one behind the tower. Then I spoke to the statue of Braccus Rex to the left of the tower stairs, got mouthy (third option I think?) And he sent me back to the beginning where I could go through as normal. Don't know if I can still get the best reward item yet.

              • Anonymous

                20 Sep 2017 02:22  

                a little tip for all that couldnt find blood rain. Strip a char of his armor and let another hit him in frond of the stonetable where the historian burns. Teleport the historian on the blood and bless it

                • Anonymous

                  17 Sep 2017 02:10  

                  You can skip the entire maze by using the teleport skill to port yourself over the unreachable part of the beach, to the right of the illusion cave entrance (north east of the sanctuary). Then you climb the second vines to the right, walk around the tower to it's entrance and done, you get the rewards and can enter the tower without going through the maze.

                  • Anonymous

                    16 Sep 2017 02:18  

                    There is a true reward of an epic item at the end if done right.
                    First, stand ont he first piece and get the orb..
                    Then, go left and get the orb from the second room.. Go back, unlock the room that was initially to your right. Teleport/cloak and dagger/retreat to the foot trigger on the second level near that room. Grab that skull now. If the gargoyle says "the master would be impressed" youre on the right track.
                    Finally, go as south as you can where the second orb was, and leave through that door.The door gargoyle near a source puddle should congratulate.

                    • Anonymous

                      20 Aug 2017 21:21  

                      If you have looted the Band of Braccus from Trompdoy in the vault, you can also teleport someone into the maze from close by the entrance to the illusionist's cave. If you enter the maze you will be spoken to by a gargoyle. If you show him the ring you and your party will be instantly teleported to the end.

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