The Law of the Order


Magister Julian
Location Reaper's Coast
Suggested Level 10-14
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The Law of the Order is a Quest in Divinity: Original Sin II.

 

 

Important NPCs

 

 

The Law of the Order Objectives

  1. Investigate the Dwarf Lohar's involvement in Driftwood
  2. Find evidence
  3. Report it to the magisters

 

 

The Law of the Order Walkthrough

This quest is acquired by speaking with Magister Reimond in Driftwood. Speak with Magister Julian to get more specific instructions immediately after speaking to Reimond. Lohar, the local gang boss can provide some useful information, provided you be careful. He can be found at Undertavern. In Driftwood Fishery, you can learn that Void-Tainted Fish are bought by someone in Arx by speaking with Brayton Barnes.

If you deliver Mordus' note to Lohar in Shadow over Driftwood quest, you will learn that Lohar's men have stolen some Magisters' cargo. In the depth of Wrecker's Cave, you can find some letters and a ship manifest, mentioning a Deathfog delivery device was stolen. After you defeat Mordus, head north to the cave exit. Near the exit, on the east side, you will pass an open room with a letter from the Dwarf Queen. Pick it up and read it so the quest updates.

You then have to decide how to complete the quest.

  • If you give the letter to Lohar, the quest is closed, with some modest rewards, and no additional experience. This is the safest path to take and doesn't hurt relationships with anyone. However, it has the least story and offers the smallest material reward.
  • If you give it to Magister Julian, he will give you a key to a chest in the barracks with some nice content. He will then ask you to kill Lohar and bring his head (sub-quest No Small Mercies). Killing Lohar grants 5000 EXP, and his corpse has good loot in addition to the head. Bringing the head to Magister Julian yields an additional 9000 EXP and some nice (Epic) items, and closes the quest.

Warning: This path makes enemies out of everyone in the Undertavern if they see you fighting with Lohar, which means you will lose access to a few merchants.

  • As a third option, you can talk to Lohar first, but refuse to give him the letter. He will attack you. After killing him (and any henchmen that notice the fight) you can then give Magister Julian the letter and the head to close the quest and collect all of your rewards. This avoids the problem above. 

Caution: If you eat Lohar's head before giving Magister Julian the letter, it will not stop the quest from closing, and you still get the chest key, but Magister Julian will be displeased with you and you will not get the extra EXP and additional items.


Tips and Tricks:

  • If you use the third option, you will receive 35k exp in total if you also kill Magister Reimond.
  • Note that having Beast as a (recruited) party member, when threatening to cut off Lohar's head, Beast threatens to leave the party unless you spare him.

If you go to the Driftwood Fishery, there is a hidden hatch leading to a cellar, located where the dog is. The cellar is booby-trapped, and has decent loot. At the end of the cellar (which is the other side of the door), there is a Marked Barrel with Soulforged weapons for you to loot. Opening the crate will reveal that the dwarves have been transporting contraband. You can teleport the key to you to skip the traps. There is also a locked chest containing a Voidwoken Fish Exchange scroll.

Looting the weapons will spawn many Voidlings, so be sure to have your entire party with you. Luckily, the Voidlings are extremely weak to fire, and there are plenty of barrels around, so feel free to ignite the entire area for an easy AoE wipe. The Voidlings all drop really nice loot, making the fight totally worth it.


Bug: If you killed Mordus and obtained his amulet, you will be unable to give the note to Lohar as the Shadow over Driftwood quest will take precedence and prevent you from seeing the option to give Lohar the note. If you tell Lohar to deal with the Deathfog himself, he will leave, making this quest impossible to complete except by handing the note over to Magister Julian, who will only tell you to find and kill Lohar. Instead of telling Lohar to deal with the issue himself, you must offer to go to Arx and correct the issue for him, or else he will depart after you give him Mordus's amulet and you will be unable to give him the note. *This seems to have been fixed in the Definitive edition (you just have to talk to him again after giving the amulet and the dialogue option about the note will appear). However, Option 3 above no longer works and all the characters in the Undertavern will turn hostile on you.

Bug 2: There have been many reports that it is easy to lose the note because it is not designated as a quest item (and therefore not immune to alteration), so be sure to complete this quest as soon as possible in order to avoid that situation.

 

Quests
A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Doctor's Orders  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Every Mother's Nightmare  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Seeking Revenge  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Silence Broken  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of Fort Joy  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Consulate  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Driftwood Arena  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Murderous Gheist  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Reluctant Servants  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Secrets of the Dwarves  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Teleporter  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Wishful Thinking  ♦  Withermoore's Soul Jar



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    • Anonymous

      If you lost the letter and cannot find it, here's how you can get it back with the use of the save editor:

      0. Prior to editing, make a backup copy of your save
      1. Have a character get a random generic book in their inventory and save
      2. Open your .lsv save file with the editor
      3. Select the character who has the book in their inventory from the menu
      4. In their inventory find an item called "Gen_Book"
      5. Right click and select "Show Tree"
      6. Find and expand "attribute[id=CurrentTemplate]"
      7. Right click on value and select modify, replace whatever the current value is with this: ffaa5485-ccc8-4e66-9ba6-3152dc6f827c
      8. Find and expand "attribute[id=Rotate]"
      9. Right click on value and select modify, replace whatever the current value is with this: 0 0.4501397 0 0.8929582
      10. Close this window and File → Save

      If you did this correctly the character selected for this will now have the letter in their inventory allowing you to finish the quest.

      • Anonymous

        Do Option 3 above, but if Beast is in your party, kill him during the fight.... he will then NOT quit your party if you decide to cut Lohar's head off.... as a corpse, Beast still gets EXP

        • Anonymous

          About killing Lohar for 5000 + 6000 xp, you MUSTN'T let Beast make contact with Lohar. (Not sure what happen with Beast Main)
          Once Beast started his first conversation with Lohar, there is always an option to spare or kill Lohar after his HP drop to 0 regardless of whether you isolated Beast from the fight or not.
          Once the option appeared, you will only get 5000xp for killing Lohar while 0 xp for sparing him, missing out the 6000 xp entirely.

          • Anonymous

            Ok, I managed to get 5000 + 6000 XP from Lohar that I read about so I will copy and paste the instructions from 2 comments that greatfully helped with this, and modify them with what I did for (hopefully) max xp. You require at least 2 characters for this.

            Make sure to do this first:

            · Go to Fishery factory basement and discover Soulforge weapons. You will fight some voidwoken there.
            · Investigate Mordus' house in Driftwood and give "Letter to Mordus" to Lohar BEFORE you travel to Wrecker's Cave. You can either go to the house before talking to Lohar (persuade the lady guarding) or talk to Lohar first and then go there.
            · Get Queen's Letter AND Mordus' Amulet from Wrecker's Cave. You get both things by dealing with Mordus at the Wrecker's Cave.

            Then it goes like this:

            1. Make sure you have "Letter from the Dwarven Queen" with ONE CHARACTER and "Mordus' Amulet" with ANOTHER CHARACTER.
            2. Go to Lohar with the CHARACTER that possess the "Mordus' Amulet" and talk to him, don't proceed with the conversation (this will keep his 3 guards in place).
            3. With your OTHER CHARACTER that have the "Letter from the Dwarven Queen", head over to Magister Julian. Give him the letter, after that he will ask for Lohar's head. DON'T MENTION THE SOURCE WEAPONS YOU FOUND. Now you can teleport this character using the pyramid back to the one that is talking to Lohar.
            4. With your character that was left hanging talking to Lohar, confirm you have killed Mordus and hand over Mordus' amulet.
            5. Exhaust all dialog options about Deathfog and Source teachers. Once you have heard all the important information, you will finish the conversation.
            6. Speak with Lohar using the CHARACTER that gave the Letter to Julian, this will prompt a dialog saying he knows what you did and you will be able to start a fight.
            7. Kill Lohar, his 3 guards and the prisoner. Make sure that no aggressive action happens outside the room, otherwise you will aggro everyone else. One guard is standing outside, so just attack the ones that are inside and wait for him to come in (killing Lohar first yielded me 5000 + 6000 XP, don't think the order is important but that's how it happened).
            8. Get Lohar's head. And don't forget there is a safe behind the painting with more loot.
            9. Back to Julian. ONCE AGAIN DON'T MENTION THE SOURCE WEAPONS (it will give you less xp). Hand in Lohar's head.
            10. You now have finished both The Law and Order and Shadow over Driftwood. You should have gotten a key from both Julian and Lohar for the 2nd floor of the Magister Building and you can also kill Julian now.

            Have fun :)

            • Anonymous

              Yet another example of why this game is so confusing. I just handed the letter to Lohar, and when I get back to Julian he keeps telling me to find evidence. Had I not read online guides I would go back to the dwarven base and run around hours looking for the item. Larian tries to give options but is really bad at ending the quests. Too many loose ends.

              • Anonymous

                You can avoid combat with the other patrons in the underrtavern if they dont see you are in combat. However keeping the 4-5 enemies in lohars room gets crowded.

                The easiest way to do this is to teleport lohar to the area where dorotya gives you the spider kiss. (It seems you can teleport him multiple times without him becoming aggressive, but you can stand in the doorway and move lohar with one cast to that spot) then run down to him and initiate combat in dialogue or just attack for a preemptive strike to begin the fight. It will take his goons a few turns to reach you giving you enough time to dispatch lohar. Just continue to pass your turn and stay in that little space where you get the spider’s kiss. Kill the goons when they get to you.

                If done right, none of the other patrons will have joined combat and after the fight, their icons on the minimap will become yellow again.

                • Anonymous

                  DE edition and both the article and comments are wrong.

                  To max EXP, make sure that you have done 3 things before confronting Lohar:
                  (1) Investigate Mordus' house in Driftwood and give "Letter to Mordus" to Lohar, **BEFORE** you travel to Wrecker's Cave
                  (2) go to Fishery factory basement and discover Soulforge weapon
                  (3) get Queen's Letter AND Mordus' Amulet from Wrecker's Cave and carry both with you

                  When you confront Lohar, the game will limit your choices so that you can only finish "Shadow over Driftwood" first, and no matter which option you choose (blame him / agree to travel to Arx) you'll get the next quest, and conversation will end.

                  From here, you get 3 choices to finish "The Law of the Order"
                  (1) You talk to Lohar again, give letter to Lohar: quest ends immediately. You get no extra exp & few garbage rewards.
                  (2) You talk to Lohar again, show the letter to Lohar, but don't give it to him: you fight Lohar + 3 minions + 1 prisoner under interrogation, kill them all then talk to Magister Julian. You get extra 31000 exp (including killing everyone in the room) + level 9 legendary gear as reward.
                  (3) You talk to Magister Julian first, then talk to Lohar again: you fight Lohar + 1 minion, then talk to Magister Julian. You get extra 25000 exp (including killing Lohar + minion) + level 9 legendary gear as reward.

                  Fighting Lohar will ***NOT*** make the whole undertavern hostile to you, *IF* you can control the combat inside Lohar's room. Both option (2) and (3) mentioned above are the same. After you killed Lohar and his minions, everyone else will calm down and forget what just happened. All the conversations to NPC traders will *NOT* change, as if nothing had happened at all.

                  P.S.
                  (1) If you go to Magister Julian first, the prisoner will be killed and two interrogators will move to Effie's shop, and you won't be able to fight them without mass massacre.
                  (2) Fishery factory basement does not have a standalone quest in DE, ver 3.6.69.4648; finding Soulforge weapon will be marked as quest progress of this quest. Talking to Julian will NOT give you any option to reveal smuggled weapon, either.

                  • Anonymous

                    DE - refusing to give Lohar the letter turns the entire underground hostile, including Murge (who seems to have revived...), so third option doesn't work

                    • Anonymous

                      The third option is still available; once all those hostile in the immediate vicinity are killed, the rest of the tavern returns to non-hostility, UNLESS you engage someone outside of Lohar's party.

                      • Anonymous

                        There is so much confusing, outdated and wrong info here its making my head hurt. So, here is a summary for both "Law of the Order" and "Shadows over Driftwood" on DE(!)
                        1. Make sure you have "Letter from the Dwarven Queen" and "Letter to Mordus"
                        2. Go to Lohar, and hand in the "Letter to Mordus" (2000XP)
                        3. Confirm you have killed Mordus and hand over Mordus' amulet (2800XP)
                        4. Exhaust all dialog options about Deathfog and Source teachers. DO NOT give him the Letter from the Dwarven Queen
                        5. Head over to Magister Julian but leave one of your characters in the room with Lohar to prevent the guards to wander of. Hand over the Letter from the Dwarven Queen to Julian. He will ask for Lohar's head.
                        6. Go back to Lohar. If you have Beast in your group unchain him and leave him somewhere out of sight.
                        7. Lohar will automatically give you a dialog option to start a fight with him "I know you betrayed me yaddah yaddah...)
                        8. Kill Lohar and his guards. (8000XP from 3 guards and 1 prisoner; 5000XP for finishing Lohar) Make sure that no aggressive action happens outside the room (i.e. do not range attack the guard at the door). The rest of Undertavern will turn hostile but will not engage as long as all the action happens inside Lohar's room. (Note: There is a comment somewhere that states that killing Lohar yields 5000 + 6000 XP but I have never been able to replicate the additional 6000XP)
                        9. Get Lohar's head. And don't forget there is a safe behind the painting with more loot.
                        10. If you have not done so already, make sure you have the quest "Fishy Business" and have found the source weapons in the basement of the fishery.
                        11. Back to Julian. Do not mention the smuggled source weapons and just hand in Lohar's head (12000XP). If you haven't found the source weapons yet or mentioned the source weapons to Julian you will only get 9000XP at this point.

                        • Anonymous

                          You can also kill Lohar with trap skills without talking to him. This way the Undertavern NPCs won't turn hostile.

                          • There is a way to avoid first bug by initiating conversations with Lohar and Julian (preferably by Beast) at the same time - it prevents Lohar from being hostile and taking the letter.
                            Just speak to him one more time after you get the quest from Julian, kill him, speak to Julian (Beast again, he is already there), get all rewards and XP.

                            Quick and clean.

                            All in Undertavern turn hostile, but they're OK after you kill Lohar and his henchmen.

                            • Anonymous

                              also if you have beast in your party and you are confident enough to take on 4 vs 3 you can put beast outside of the cave and you wont get dialogue for him to leave you can just kill lohar and add him back in your party

                              • Anonymous

                                You can exhaust all options with the Queen's Letter by first giving Mordus' amulet to Lohar (don't choose the option to show him the letter) and receive your reward. At this point, have your teammates talk to the two guards by Marla so they won't leave the area if you want to fight them along with Lohar for the extra experience. Then give the Queen's letter to Magister Julian and buy it back from him. Head back to Lohar and give him the letter for a reward. Then choose the option to fight and you can bring back his head to Magister Julian (unless you have Beast in your party).

                                • Anonymous

                                  I have Lohar’s head in my inventory, and the quest log still says to give the head to Magister Julian, but the only speech option I get is to ask him to remind me of my mission. Does anyone know how to give him the head??

                                  • Anonymous

                                    Cleared the whole cave with Mordor in it(my party never got separated into 4)1st. Used the back way hole to fight him instead of the front. Went to Underground, pickpocketed who I could(only 1 character with theivery) Blocked Lohars room door with the two crates below 1st henchman while I had party in room. Everyone turned red but the other people didn't attack or use a turn(1st time I tryed they did,was a b@$#h!) Got the level 9 reward(I was 12)for Mordus kill from Lohar. Then I wouldn't give him letter, kicked a$$(turn to chicken works great) Went to Magistrate with his head after. Killed Magistrate cause there a cancer. Quest done...

                                    • Anonymous

                                      this entire area of the game just got awful. the first island was great but i'm finding myself completely frustrated at this second island especially this quest and i'm thiiiiiiiiiiis close to deleting it and turning it in for something else

                                      • Anonymous

                                        PC Definitive Edition, did some testing, best sequence of actions for "The Law of the Order" and "Shadow Over Driftwood" that i found is as following: (1) Start both quests ("The Law of the Order" and "Shadow Over Driftwood") - Go to Mordus safehouse, acquire "Letter to Mordus" from cellar/underground cave. Keep this letter on you for now, dont talk to Lohar or Julian for now. (2) After fully exploring Driftwood, doing all quests that i could do locally like Missing Magisters, Hide & Seek, cleared the way from Driftwood till Wreckers cave, all this got me to level 11 (or close to it?) (3) Went to Wreckers Cave, killed everything there on the right side portion of the cave, where you get separated (after this you should be lvl 11 for sure). (4) Proceeded to left portion of the cave where you encounter Mordus right away, dealt with him (make sure to kill all adds first or you miss out on XP if you kill Mordus first) (5) Acquire "Letter from Dwarven Queen" in the room ahead (Don't miss on the closed hatch in this room, it leads to a cave thats gonna trigger a fight with a shark + 4 crabs that each give good XP aswell, kill the crabs first. Step on the traps in the water to trigger this fight, i'm not sure how i proc'ed the ecounter myself, just walk around in the water after you looted the dead body.) (6) Now we should have both "Letter to Mordus" and "Letter from Dwarven Queen" in inventory. (7) Before you talk to Lohar, drop "Letter to Mordus" on the ground. (8) Talk to him and choose the option that sayd "You've bested Mordus", DO NOT choose the option that gives gives him the "Letter from Dwarven Queen" (you can exhaust his dialogue about the deathfog shipment, how you have to go after it in Arx, and you can also ask him about whereabouts of source teachers, just don't mention Queens letter) (9) "Shadow Over Driftwood" should complete and you get to choose your reward, plus he gives you Lohars unique hammer, great 2 hand weapon (this weapon scales with your level, if you want to delay all this part till you're level 16/17 right before you're leaving act 2, it also works) (10) Now before you go talk to Julian, split your party and keep at least 1 guy in Lohar's room, if you don't do this, next time you go back to that room his prisoner and 2 other of his thugs will have left the room, so you'll get less XP from the fight (~6000 less, the prisoner also gives XP), so keep at least 1 of your guys there and this won't happen (11) Take "Letter to Mordus" from the ground and, with your party split, send someone to talk to Julian, he'll take both Queen and Mordus letters and ask you to kill Lohar (12) Regroup in Lohars room, talk to Lohar and choose the dialogue option that aggros him (that you're there to kill him or something) (before you talk to him spread your guys on each corner of the room, makes fight much easier), kill him and his guys, keep the fight inside the room (do not use any fear effects or polymorph chicken, those will cause enemies to run out of the room and alert the whole Undertavern. When you finish Lohar you should also see bonus XP pop up (5000 XP for killing him and 6000 XP for quest bonus i think) (13) Loot everything, take his head to Julian and get epic items reward + 12000 XP Total XP = 33.800 (14) All in all you get both choosable epic item rewards from both quests, the unique hammer, Mordus amulet looted back from Lohars corpse and the 12k XP from Julian. Delivering Letter to Mordus to Lohar only rewards 2000 XP, and after doing that, bringing his head to Julian won't net you any XP. So you lose 10k XP doing that.

                                        • Anonymous

                                          Playing DE on PC. Can no longer aggro Lohar AT ALL without entirety of Undertavern turning hostile. Imagine trusting this page before saving. smh.

                                          • Anonymous

                                            I killed Mordus before turning in the Shadow Over Driftwood note, and was still able to turn both in to Lohar, as well as the Wrecked Caravan quest (got 6000 xp for the last one). This is in the Definitive Edition.

                                            • Anonymous

                                              In DE (3.6.58.1306). You can have Beast in team and kill Lohar. 1. Kill Mordus and take the amulet. 2. Talk to Lohar and give him the amulet. Tell the detail story and the deathfog stuff. You will get EXP and Lohar's hammer. 3. Terminate the talk and talk to him again. This time you show the queen's letter but do not give it to him. 4. You will enter the fight but Beast is still in your side. Everyone outside the room become hostile but it doesn't matter. 5. Try to keep the fight within the room. The people outside become friendly again after you finish the battle. 6. Beast won't complain anything about killing Lohar. 7. Give Julian the letter and Lohar's head. He will give you the key and huge EXP (12000).

                                              • Anonymous

                                                I killed mordus and took the amulet, then went to lohar and he gave me the axe and the update for the dwarf queen quest, then I spoke to Julian gave him the letter and he told me to bring him lohar's head, but that didn't updated any quest. I killed him but there was no head in the loot and now when I talk to Julian he says is satisfied with the letter. Did I bugged something? I know bout the thing with the amulet but when the guy asked me his head I thought I was goin to make it

                                                • Anonymous

                                                  I...ate his head after killing him. Went to report it to the magister, he said "no evidence, no reward", and called me a filthy barbaric elf. no reward but priceless reaction haha

                                                  • Anonymous

                                                    I did the quest today, I think I got 3k XP for killing Lohar. Not 18k like ppl wrote here in previous comments. I guess they changed it in the DE.

                                                    • Anonymous

                                                      If you want to get the amulett back after you finished the quest, simply use Telekinesis out of sneak on a chest and throw it on marla to kill her and run away. When you return you should be able to pickpocket Lothar without getting caught.

                                                      • Anonymous

                                                        In addition of my post just now 05-11-19 21:12, answer all Julians questions with that you're not sure Lohar's quilty, he will have made up his mind, but you will be kept out of the loop to deliver his (Lohar's) head to Julian.

                                                        • Anonymous

                                                          If you do it in the correct order you can get all the rewards.... 1. Hand the letter to Julian, get reward, get quest to investigate, complete, return to Julian 2A. Have your best thief/pickpocketer/sneaker stand behind Julian (for me my main char, Fane), and make sure he's loose from the group. 2B. Give the void-weapons to Julian, do NOT end conversation (with another character offcourse) 2C. Teleport the heck out of there with your thief after pickpocketing him blind, taking all the spoils (incl. the letter of the queen). 2D. Julian will notice he got robbed, allow the search (again, make sure your thief is seperated!), and he will grumble something about the town, yet giving you the rewards. 3. Return to Lohar, give the letter to him, and you will get +20 approval, and a pop-up with some*****ty gear. Most importantly, you will have completed all the trust from all parties, and closed "the law of the order" with all parties friendly, and all objectives achieved. (quadruple-counter-double-agent-style ;)) Worked for me on Tactician Mode (Regular) at lvl13.

                                                          • Anonymous

                                                            Lohar won’t die, he is just unconscious... after I gave him the amulet and then the letter to magister Julian, I went to the under tavern to get rid of him but he stays unconscious so I can’t close the quest. Any idea why?

                                                            • Anonymous

                                                              I thought the quest was bugged, but I bought back the letter I sold to a town square vendor. It's titled "Letter from the Dwarven Queen".

                                                              • Anonymous

                                                                You can actually complete both Magister Julain and Lohar quests. First finish Lohar's one, his two-handed axe is damm good for some builds (if you are still beyond level 14), if you are kind to him he'll give you informations about a deathfog machine, which will unlock the Deathfog Rising quest. You can do that even if you don't deliver him the queen's note. Then you speak to Magister Julian, get the initial EXP, kill Lohar and etc

                                                                • Anonymous

                                                                  Should I not kill the group on the pier? Is it more exp killing Julian and raimon etc or doing the quest line they give?

                                                                  • Anonymous

                                                                    Actually, if you do this after killing Mordus and turning in the amulet, you can still give it to Lohar. Leave the basement and come back in.

                                                                    • Anonymous

                                                                      It is possible to pass the persausion checks and learn who is buying void tainted fish. Just did it with beast, using the option [strength persuasion] [barbarian tab]

                                                                      • Anonymous

                                                                        There are 3 a 4 voidlings that have the imumity to fire aura, so they aren't "really weak to fire". Also taking the marked barrels without opening them will also trigger the assualt.

                                                                        • Anonymous

                                                                          Unchain the Beast and put him on the Lady Vengeance or somewhere. Take the other three and go kill Lohar and get his head. Get Beast back, turn in the head to Julian, and Beast will be none the wiser.

                                                                          • Anonymous

                                                                            also in mordus' cave when you go down to the place where the ritual with the dwarf is, a big ship will fall over you, a shark and some crabs will be in the ship, only the shark will attack you, but you can kill the crabs for some good exp, they will be harmless towards you

                                                                            • Anonymous

                                                                              you can do 2 things, one give the letter to julian then go and kill just lohar and flee combat, when you come back only the 3 dwarves near him will have -45 negative attitute toward you, pick the staff from his body, and two, better and more simple, just give lohar the amulet to finish one quest, then throw the letter of the queen to the ground and pick it up again, dont know why but now lohar will have the option to give it to him

                                                                              • Anonymous

                                                                                If you turn in the letter to the magister then kill lohar fast enough, the undertavern will be none the wiser. No hostility at all :)

                                                                                • Anonymous

                                                                                  I found a scroll in a chest in the basement below the fishery. In it, a scroll for "let the doctor know his fish are ready" and then to be cast upon a barrel of fish...... don't know about any doctor or which barrel to cast it on (after also swapping fish in the barrel....). Mysterious. Anyone else know what to do here?

                                                                                  • Anonymous

                                                                                    if beast is in your group and you let him die in the fight with Lohar after you have given him the amulet you can complete both quests. it just worked for me

                                                                                    • Anonymous

                                                                                      The Secret information regarding the fisshery is no longer accurate.
                                                                                      The voidlings don't drop any loot that's different from other voidlings, and they were IMMUNE to fire, not weak.

                                                                                      • Anonymous

                                                                                        In south part of fishery, there is single room with one door, inside barrel behind two crates, is hiding Higba(starts strange cargo quest)

                                                                                        • Anonymous

                                                                                          After finding the letter, I sent one party member to Lohar and one to the magister. Opened dialogue with both: showed lohar the letter, then gave to the magister. I proceeded to kill lohar and still have access to the undertavern.

                                                                                          • Anonymous

                                                                                            4175 exp and some garbage normal loot for turning in the quest to Lohar. 18000 exp for killing Lohar and his goons, tons of gold from taking all his possessions and epic loot from turning Lohar's head in to the Magisters. Not to mention murdering all the Magisters after for even more exp and loot. Clearly working for the magisters is the more profitable option.

                                                                                            • Anonymous

                                                                                              anyone else saw the mob boss victim (ghost) in the drundae farm behind lohar's room? you need to dig up his corpse first before the ghost appears.. is this a quest I'm missing? Is lohar really bad?

                                                                                              • Anonymous

                                                                                                If you cannot close this quest, kill the magister that you are supposed to report to and the quest will close.

                                                                                                • Anonymous

                                                                                                  Under the fishery, through a hatch in the back where a black dog is growling, there is a cellar. There's a lot of loot and traps down there since the cellar is the center of a smuggling ring. You will also notice that there are a few marked barrels in there that appear to have poison in them. However one of the marked barrels has source leaking from it.

                                                                                                  If you break the seal you will discover a couple of source weapons are hidden inside. You will therefore deduce that the void-tainted fish barrels are being used to camouflage a smuggling operation trafficking in weapons. The barrel also contains a soul-forged crossbow and a soul-forged 2h sword. Although the loot may be random.

                                                                                                  • Anonymous

                                                                                                    Brayton Barnes speech check is possible. I passed the constitution check with a persuasion of 3 while I only had 11 constitution.

                                                                                                    • Anonymous

                                                                                                      I think i accidently sold the letter from the queen, making me unable to finish the quest. can anyone tell me the name of the letter from the queen? i need to look around the NPCs to to buy it back

                                                                                                      • Anonymous

                                                                                                        Cant find Lohar anymore. After not giving him the letter he is no where to be found. I gave it then to the magisters and have to kill him, quest bugged...

                                                                                                        • Anonymous

                                                                                                          Hey, when i went back to collect Lohar's hammer and key he said he couldn't find his key on him. Because of this i could not receive the hammer, which is a pity because its a huge power spike for me. Any one else have the same problem?

                                                                                                          • Anonymous

                                                                                                            The journal entry says "We must be careful about who learns of the contents of this letter" regarding the Dwarf Queens letter. The letter can either be handed to Lohar (which closes the quest) or taken to Magister Julian on Driftwood Docks, who then gives further quests to kill Lohar.

                                                                                                            • Anonymous

                                                                                                              The journal entry says "We must be careful about who learns of the contents of this letter" regarding the Dwarf Queens letter. I handed it in to Lohar. Not sure if this is the only character who you can take the note to, but it closed the quest for me.

                                                                                                              • Anonymous

                                                                                                                Running up to the basement after you defeat Mordus, along the way you will pass an open room with a letter from the dwarf queen.
                                                                                                                Reading it isn't enough, you must pick it up and then the quest updates.

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