Assassinate

huntsman snipe iconAP3

Attacking your target with meticulous aim, dealing 140% damage in one shot. When performed from stealth, this attack gains a 50% damage increase.

special divinity original sin 2 Damage is based on your basic attack and receives a bonus from Finesse.

properties divinity original sin2 icon Requires Huntsman 3cldwn5
properties divinity original sin2 icon Costs 1 Memory
properties divinity original sin2 icon Range 13m

hunstman skills s Huntsman Skills

Assassinate is a Huntsman Skill in Divinity Original Sin 2.

 

Assassinate location

Vendors
Equipment

 

Assassinate effects

  • Scroll cannot be crafted
  • Resisted by Physical Armour physical armour icon
  • Is affected by range bonuses (Far Out Man, Farsight)
  • Scales with level, weapon and finesse
  • Can be deflected
  • Can miss
  • Cannot be silenced
  • Can be atrophied
  • Guerrilla bonus doesn't get added to this skill. You'll get the +50% damage while sneaking, but not an additional +40% from Guerrilla.

 

Assassinate trivia & strategies

  • Largely obsolete in comparison to Ballistic Shot. If the target is under 14.5m and you are sneaking it is better than Ballistic Shot, other than that, see below.
  • If not sneaking, target would need to be within 3m to be of greater value than most other skills.
  • Most useful when the ranger is out of combat and uses this to enter combat

 

Assassinate builds

 

Divinity Original Sin 2 Builds: Sanguine Bowman

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Assassin

 
 
 
 
 
 
 
 
 

 

 

 
Huntsman Skills
Arrow Spray  ♦  Arrow Storm  ♦  Ballistic Shot  ♦  Barrage  ♦  Elemental Arrowheads  ♦  Farsight  ♦  First Aid  ♦  Glitter Dust  ♦  Marksman's Fang  ♦  Pin Down  ♦  Reactive Shot  ♦  Ricochet  ♦  Sky Shot  ♦  Tactical Retreat

 

 




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    • Anonymous

      It's a bad skill because it's almost always better to initiate with enrage from stealth. Why would I bother with this mess.

      I mean if you can get enrage -> stealth -> assasinate, that could do a boat load of damage, but I find the enrage clock is too short to make that workable.

      • Anonymous

        Funny how NPCs get to use this skill since level 6'ish, while i have to wait till 16. not to mention it's not even that amazing. i mean, yes, it is huge damage spike with correct setup, but.. you'd deal more damage with just 2 basic attacks.
        In all honesty huntsman has one of the WORST abilities in the game for what he does. Thankfully his basic attacks are strong as heck.

        • Anonymous

          so i had a triple-ranger build one time, and in this very particular scenario, this skill is actually the best thing ever! To initiate the fight, i simply put all my rangers in sneak mode and use this skill one by one, which deals an insane amount of damage (2~3 shots to kill a melee opponent close to your level with high huntsman bonus), while still leaving you with 4 APs that round, and since you're already really far away from the fight, Ballistic Shot also deals insane damage. Consequently, you can usually kill 1 to 2 opponents in first round, rendering the rest of the fight a cake walk. This is by far the strongest build I've tried thus far lmao.

          • Anonymous

            Not counting the source skills of course, pretty good skill to aggro the enemies or just open up fights in general, as the damage bonus works from sneak too. With a 5 turn cooldown, you'll probably not get a second chance to use this skill in later arcs, as most later fights don't last 5 turns, but on the odd chance that it does, it also pairs nicely with Chameleon Cloak, as the enemy AI tends to focus rangers.

            Overall, not the most important huntsman skill to have, but if you have memory to spare it can be useful.

            • Anonymous

              Or spend those 3 AP to do 180% damage with barrage, which doesn’t require stealth and can be split up to 3 times when needed.... This skill would be pretty good if it was 2 AP

              • Anonymous

                Apparently this skill now works with invisibility the +50% bonus damage from stealth to a total of 185%, making it a very solid opener.

                • Anonymous

                  Probably the only huntsman skill that needs to be buffed. You get bonus while sneaking or invisible but it's not recommended to use chameleon cloak in order to get bonus, as you spend 4ap(1+3) and only get 172.5% damage(less than two basic attack 200%) in return. Currently only use this skill before battle while sneaking.(ap should be reduced to 2)

                  • My question would be do you get the bonus from invis? If so this would work very well with Chameleon cloak. First Turn Barrage, and Chameleon cloak (4 AP) then unload 2nd turn. I normally Hast my range in the 1st turn with my caster which would allow you use both Assassinate and Ballistic in the 2nd turn.

                    • Anonymous

                      The description here says it's pretty useless with Ballistic shot but isn't it a great idea to first use Assassinate to initiate combat from stealth and then use Ballistic shot once you're in combat.

                      • Anonymous

                        Just use Ballistic shot instead... Assassinate from stealth will deal 172.5% damage while Ballistic shot gets a 5% damage increase pe 1 meter of distance so if you do you stealth shot at 20 meters from target you deal 200% damage already, and with highground its possible to fire at 30 meters+

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