Assassinate |
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Attacking your target with meticulous aim, dealing 140% damage in one shot. When performed from stealth, this attack gains a 50% damage increase.
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Assassinate is a Huntsman Skill in Divinity Original Sin 2.
Assassinate location
Vendors
- Available starting from level 16
- Trader Haran at Driftwood (Reaper's Coast)
- Elven Treewarden at Reaper's Coast elf camp
- Fletcher Corbin Day at Abandoned Sawmill (Reaper's Coast), Lady Vengeance (Reaper's Coast, Nameless Isle), Hall of Echoes (Arx)
- The Lost Knight at Temple of Tir-Cendelius (Nameless Isle)
- Black Ring Reaver at Wordless' Black Ring camp (Nameless Isle)
- Trader Non at Arx
Equipment
- Delorus' Bow (Nameless Isle)
Assassinate effects
- Scroll cannot be crafted
- Resisted by Physical Armour
- Is affected by range bonuses (Far Out Man, Farsight)
- Scales with level, weapon and finesse
- Can be deflected
- Can miss
- Cannot be silenced
- Can be atrophied
- Guerrilla bonus doesn't get added to this skill. You'll get the +50% damage while sneaking, but not an additional +40% from Guerrilla.
Assassinate trivia & strategies
- Largely obsolete in comparison to Ballistic Shot. If the target is under 14.5m and you are sneaking it is better than Ballistic Shot, other than that, see below.
- If not sneaking, target would need to be within 3m to be of greater value than most other skills.
- Most useful when the ranger is out of combat and uses this to enter combat
Assassinate builds
Divinity Original Sin 2 Builds: Sanguine Bowman
Divinity Original Sin 2 Builds: Assassin
- Anonymous
It's a bad skill because it's almost always better to initiate with enrage from stealth. Why would I bother with this mess.
I mean if you can get enrage -> stealth -> assasinate, that could do a boat load of damage, but I find the enrage clock is too short to make that workable.
- Anonymous
Funny how NPCs get to use this skill since level 6'ish, while i have to wait till 16. not to mention it's not even that amazing. i mean, yes, it is huge damage spike with correct setup, but.. you'd deal more damage with just 2 basic attacks.
In all honesty huntsman has one of the WORST abilities in the game for what he does. Thankfully his basic attacks are strong as heck.
- Anonymous
so i had a triple-ranger build one time, and in this very particular scenario, this skill is actually the best thing ever! To initiate the fight, i simply put all my rangers in sneak mode and use this skill one by one, which deals an insane amount of damage (2~3 shots to kill a melee opponent close to your level with high huntsman bonus), while still leaving you with 4 APs that round, and since you're already really far away from the fight, Ballistic Shot also deals insane damage. Consequently, you can usually kill 1 to 2 opponents in first round, rendering the rest of the fight a cake walk. This is by far the strongest build I've tried thus far lmao.
- Anonymous
Not counting the source skills of course, pretty good skill to aggro the enemies or just open up fights in general, as the damage bonus works from sneak too. With a 5 turn cooldown, you'll probably not get a second chance to use this skill in later arcs, as most later fights don't last 5 turns, but on the odd chance that it does, it also pairs nicely with Chameleon Cloak, as the enemy AI tends to focus rangers.
Overall, not the most important huntsman skill to have, but if you have memory to spare it can be useful.
- Anonymous
Guerilla talent + Chloroform (finesse) + Assassinate (finesse) as a combat opener?
- Anonymous
Good opener if you set up. Not cost efficent for the rest of the fight.
- Anonymous
The skill here mentioned 135%, but 115% on the skill list. Which one is true?
- Anonymous
Or spend those 3 AP to do 180% damage with barrage, which doesn’t require stealth and can be split up to 3 times when needed.... This skill would be pretty good if it was 2 AP
- Anonymous
Apparently this skill now works with invisibility the +50% bonus damage from stealth to a total of 185%, making it a very solid opener.
- Anonymous
Probably the only huntsman skill that needs to be buffed. You get bonus while sneaking or invisible but it's not recommended to use chameleon cloak in order to get bonus, as you spend 4ap(1+3) and only get 172.5% damage(less than two basic attack 200%) in return. Currently only use this skill before battle while sneaking.(ap should be reduced to 2)
My question would be do you get the bonus from invis? If so this would work very well with Chameleon cloak. First Turn Barrage, and Chameleon cloak (4 AP) then unload 2nd turn. I normally Hast my range in the 1st turn with my caster which would allow you use both Assassinate and Ballistic in the 2nd turn.
- Anonymous
- Anonymous
The description here says it's pretty useless with Ballistic shot but isn't it a great idea to first use Assassinate to initiate combat from stealth and then use Ballistic shot once you're in combat.
- Anonymous
Just use Ballistic shot instead... Assassinate from stealth will deal 172.5% damage while Ballistic shot gets a 5% damage increase pe 1 meter of distance so if you do you stealth shot at 20 meters from target you deal 200% damage already, and with highground its possible to fire at 30 meters+
- Anonymous
- Anonymous
Skill is absolute garbage for damage, and that's sad considering it's a late game ability.
- Anonymous
- Anonymous
Good for killing annoying npc's
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