polymorph apothesis iconAP2SP3

You take the first step towards godhood. The cost of all Source skills is reduced by -3 Source Point.

special divinity original sin 2 Set Apotheosis for 2 turn(s).

properties divinity original sin2 icon Requires Polymorph 5cldwn
properties divinity original sin2 icon Costs 3 Memory





polymorph skills s Polymorph

Apotheosis is a Polymorph Skill in Divinity Original Sin 2.


Apotheosis location



Apotheosis effects

  • Scroll can be crafted by combining a Sheet of Paper, Source Orb, and Puppet Bead
  • Scroll costs 1 AP to use
  • Can be used only once per fight
  • Scroll can be used multiple times in any fight
  • +5 to all attributes


Apotheosis trivia & strategies

  • Extremely powerful support skill.
  • Combine with Skin Graft to get your favourite source skill off twice


Apotheosis builds


Divinity Original Sin 2 Builds: Elementalist





Polymorph Skills
Bull Horns  ♦  Chameleon Cloak  ♦  Chicken Claw  ♦  Equalise  ♦  Flaming Skin  ♦  Flay Skin  ♦  Forced Exchange  ♦  Heart of Steel  ♦  Icy Skin  ♦  Jellyfish Skin  ♦  Medusa Head  ♦  Poisonous Skin  ♦  Skin Graft  ♦  Spider Legs  ♦  Spread Your Wings  ♦  Summon Oily Blob  ♦  Tentacle Lash  ♦  Terrain Transmutation



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    • Anonymous

      My favorite OTK Combo using Fane with Bloodmage Build (with Elemental Elemental Affinity and Executioner Trait), shapeshifted to Elven:
      - Flesh sacrifice, Apotheosis, Adrenaline, Bloodstorm, Skincraft, Flesh sacrifice again, adrenalin again, Grasp of the starve.
      - After all that, you should still have 4AP left to spare: 2AP goes in to Timewarp yourself so that when you end the turn, the Bloodstorm will hit everything one more time. For the last 2ap, I suggest teleporting whatever alive together before you end the turn, for maximizing the end damage of cause, even though it very unlikely that more than one enemy manage to stay alive at that point tho :)))

      • Anonymous

        I'm wondering if something is wrong with my Apothesis, bc I'm not getting what others are it seems. I cast Apotheosis on first turn in fight. Was able to launch totems of the necromancer right after (3 SP, 2 AP). Still had 2 AP left but all my other source skills were greyed out with red SP icons -- not allowing me to cast. Next turn all SP skills still greyed out/red SP icons. Am I not understanding something? I thought Apotheosis essentially made all Source skills not require source for 2 turns. What am I doing wrong/not understanding?

        • Anonymous

          The new Devourer Set from the DLC resets even your "once per combat" abilities. Chances are your fights at that point are ending before the 2 turns of this are over, but you can use Apotheosis again before the end since your SP costs are still reduced to extend your SP skill spamming.

          • Anonymous

            Actually a pretty strong spell. Buffs up your primary attribute and wits as well. With adrenaline it's quite easy to cast two powerful source skills or even 3 over a couple of terms, which usually ends engagement. For example, you can cast blood storm and grasp of the starved. Or closed-circuit, thunderstorm

            • Anonymous

              FAQ: When done using this, do you get +2 source points when you use a smaller skill like fan of knives or chain lightning!?!?!?! I want to know because that can be super useful I just need to use 2 source skills a 1 source one and a 2 source one, then I can use it again. HAAAAAAAAAAAA!

              • Anonymous

                So, to craft this, I thought it was impossible, until I found a creepy necromancers dungeon, with a puppet bed, and I killed him, took the bed, and made the scroll, then combined it with a blank polymorph book, then within learning it, I was completely awesome, so that when I had 8 ap with lone wolf, I applied apotheosis just before battle, then did thunderstorm and meteor shower, my turn again, pyroclastic eruption then hail storm. I killed everything in the area. there were like, 500 voidwoken and magisters, from tactician mode, so that makes me BOSS! #Don'tTryMe

                • Anonymous

                  glasscanon Fane shapeshift into elf=15 AP in a row First turn: Apotheosis, Timewarp, Haste, Flesh Sacrifice, Adrenaline =4AP left 2nd turn: Skin greft, Timewarp, Adrenaline, Flesh Sacrifice, (hasted) = 6AP left 3rd turn:-2 from adrenaline, +1 from hasted = 5AP left Perfect as a mage to burst the whole ennemy team with source spells

                  • Anonymous

                    Puppet Beads are sold by vendors starting from level 18 (Act 3 & 4). You don't need Poly 5 just for this skill.

                    • Anonymous

                      What do you guys think about this combo (need to be/shapeshift into an elf and have elemental affinity)
                      Fane gives you an extra turn
                      Turn 1: Flesh Sacrefice -> Apotheosis -> Blood Storm -> Adrenalin -> Grasp of the Starved -> Skin Graft
                      Turn 2: Adrenalin -> Blood Storm -> Grasp of the Starved

                      I feel like nothing can live trough that..

                      • Anonymous

                        This skill becomes true OP when you use this as scroll form. It cost only 1 AP and no SP with full effect!
                        Cast haste to your caster before the battle so the caster could start with 5 AP, tear the scroll, then wipe out your enemy.
                        key item 'puppet bead' is sold by many miscellaneous sellers after you become lv 16. It has same icon with ruby.

                        • Anonymous

                          this is retarded on lone wolf fane lol

                          apoth + time warp + skin graft like what the ***** it completely breaks the game

                          • Anonymous

                            is this permanent for the game or only the battle at hand? I'm thinking battle at hand, but I wanna be sure.

                            • Anonymous

                              Uh, anyone used that one? It feels like it could be used together with Skin Graft if you have a lone wolf / glasscannon, in order to bash out an immense amount of damage. But otherwise? If you have only 4 AP, you already have used 2. Add to it, that most source-intensive spells tend to cost a lot of AP as well, the fact that you need to branch for several schools to get value (additionally, investing additional points into memory to be able to equip these skills).
                              Anyone any experience using it?

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