Tentacle Lash

Tentacle Lash

Lash out at your opponent dealing 125% physical damage and setting Atrophy on them.

 Set Atrophy for 1 turn(s).

Damage is based on your level and receives bonus from Strength.

Requires Polymorph 1cldwn3
Costs 1 Memory
 Range 8m

polymorph-skills-dos2 Polymorph

Tentacle Lash is a Polymorph Skill in Divinity Orginal Sin 2.



Tentacle Lash Spell Book Location



Tentacle Lash Requirements



Notes and Tips

  • Scroll crafted by combine Sheet of Paper, Life Essence, and Rat Tail
  • Resisted by Physical Armour 
  • This skill cannot Miss because it is considered a "spell". 
  • Cannot be used when Enraged.




Divinity Original Sin 2 Builds: Eternal Warrior (Death Knight Perfected)

Divinity Original Sin 2 Builds: Juggernaut

Divinity Original Sin 2 Builds: Frost Paladin

Divinity Original Sin 2 Builds: Death Knight




Polymorph Skills
Apotheosis  ♦  Bull Horns  ♦  Chameleon Cloak  ♦  Chicken Claw  ♦  Equalise  ♦  Flaming Skin  ♦  Flay Skin  ♦  Forced Exchange  ♦  Heart of Steel  ♦  Icy Skin  ♦  Jellyfish Skin  ♦  Medusa Head  ♦  Poisonous Skin  ♦  Skin Graft  ♦  Spider Legs  ♦  Spread Your Wings  ♦  Summon Oily Blob  ♦  Terrain Transmutation



    • Anonymous

      11 Jul 2019 13:29  

      insanely good skill. should not be 125% physical damage at all for such a useful CC (Atrophy), if you have a strength physical build make sure u use this

      • Anonymous

        25 Jan 2018 12:28  

        I must agree with posters below: great damage and great rebuff. This skill also has a great range for a melee attack, meaning you can often save yourself the movement of closing in. It’s a must have for STR builds.

        • Anonymous

          05 Dec 2017 18:56  

          Does lots of damage if you have high strength and/or warfare. Add in the atrophy affect which can almost completely shut down some enemies, and you have a must have for any warfare/strength melee build character.

          • Anonymous

            01 Oct 2017 00:13  

            *still testing* *level 8*

            Scales with:
            +2min - 2max per point in Strength
            +3min - 3max per point in Warfare

            Does not scale with:
            Crit Chance
            Crit Multiplier

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