Tentacle Lash

Tentacle Lash

Lash out at your opponent dealing 125% physical damage and setting Atrophy on them.

 Set Atrophy for 1 turn(s).

Damage is based on your level and receives bonus from Strength.

Requires Polymorph 1cldwn3
Costs 1 Memory
 Range 8m

polymorph-skills-dos2 Polymorph

Tentacle Lash is a Polymorph Skill in Divinity Original Sin 2.


Tentacle Lash Location



Tentacle Lash effects


Tentacle Lash trivia & strategies

  • Very powerful for any strength + Warfare build


Tentacle Lash builds


Divinity Original Sin 2 Builds: Eternal Warrior (Death Knight Perfected)


Divinity Original Sin 2 Builds: Juggernaut


Divinity Original Sin 2 Builds: Frost Paladin


Divinity Original Sin 2 Builds: Death Knight





Polymorph Skills
Apotheosis  ♦  Bull Horns  ♦  Chameleon Cloak  ♦  Chicken Claw  ♦  Equalise  ♦  Flaming Skin  ♦  Flay Skin  ♦  Forced Exchange  ♦  Heart of Steel  ♦  Icy Skin  ♦  Jellyfish Skin  ♦  Medusa Head  ♦  Poisonous Skin  ♦  Skin Graft  ♦  Spider Legs  ♦  Spread Your Wings  ♦  Summon Oily Blob  ♦  Terrain Transmutation



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    • Anonymous

      09 Dec 2020 02:38  

      Can be learned by eating a disembodied hand found on Reaper’s Coast, don’t remember where EXACTLY I found it however

      • Anonymous

        10 Nov 2020 23:11  

        NOTE: This is a spell. It will not CRIT unless you have Savage Sortilege, and CRIT DMG increase from points into 2H or Scoundrel DOES apply.

        • Anonymous

          11 Jul 2019 13:29  

          insanely good skill. should not be 125% physical damage at all for such a useful CC (Atrophy), if you have a strength physical build make sure u use this

          • Anonymous

            25 Jan 2018 12:28  

            I must agree with posters below: great damage and great rebuff. This skill also has a great range for a melee attack, meaning you can often save yourself the movement of closing in. It’s a must have for STR builds.

            • Anonymous

              05 Dec 2017 18:56  

              Does lots of damage if you have high strength and/or warfare. Add in the atrophy affect which can almost completely shut down some enemies, and you have a must have for any warfare/strength melee build character.

              • Anonymous

                01 Oct 2017 00:13  

                *still testing* *level 8*

                Scales with:
                +2min - 2max per point in Strength
                +3min - 3max per point in Warfare

                Does not scale with:
                Crit Chance
                Crit Multiplier

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