Terrain Transmutation is a Polymorph Skill in Divinity Original Sin 2.
Terrain Transmutation location
Vendors
- Available starting from level 9
- Exter at Amadia's Sanctuary (Fort Joy), Lady Vengeance
- Trader Ovis at Driftwood (Reaper's Coast)
- Eithne at Cloisterwood (Reaper's Coast)
- Elven Thorndancer at Reaper's Coast elf camp
- Jawbone the Merchant at Temple of Tir-Cendelius (Nameless Isle)
- Black Ring Alchemist at Wordless' Black Ring camp (Nameless Isle)
- Trader Friel at Arx
Equipment
- Glaoch Girt (one-handed mace, Arx)
Terrain Transmutation effects
- Scroll cannot be crafted
- AoE radius 3m
- Is affected by range bonuses (Far Out Man, Farsight)
Terrain Transmutation trivia & strategies
- Both in Reaper's Coast and Nameless Isle there is lava available, and in Reaper's Coast there's even deathfog. Technically one can cheese almost all fights on the surface of these areas, even Jahan, by carrying lava or deathfog to each fight, provided the enemies aren't immune to fire and/or levitating. Of course, doing this takes quite a while and is very tedious
- This skill can be used to transmute fire into areas surrounded by poison, for a large explosion.
- Anonymous
I thought, I was smart. I warped deathfog on reapers coast, from the undead ferryman to the lamenting beast. Once the encounter started, not only was the beast and its wolves immune to the fog, it was smart enough to teleport my chars directly into the cloud. Goddamn it.
- Anonymous
Poison Flask on the ground in Driftwood Square + this skill = goodbye Ada, you annoying wretch.
- Anonymous
You can move source pools with this ability also. Handy sometimes.
- Anonymous
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**** you, Morg! How does deathfog taste?
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