Evasive Aura

Evasive AuraAP2SP

Sets Evasive Aura for you and allies around you.

Dodging chance is increased by 90% and your Movement Speed is increased by 1m.

 Sets Evasive Aura for 1 turn(s).

Requires Aerotheurge 2cldwn5
Requires Huntsman 2
Costs 2 Memory
 Range 8m

aerotehurge-skills-dos2 Aerotheurge

Evasive Aura is an Aerotheurge Skill in Divinity Orginal Sin 2.


Evasive Aura Location


Evasive Aura Effects


Evasive Aura Trivia & strategies

  • Very effective if your team doesn't have a "traditional tank"
  • If you are expecting lots of melee and bow attacks, casting this right before initiating a fight makes them all miss in the first round
  • A bunch of status effects nullify the evasion bonus despite not outright removing the status effect: crippled, enwebbed, entangled, marked to name a few


Evasive Aura Builds

Divinity Original Sin 2 Builds: Stormchaser



Aerotheurge Skills
Apportation  ♦  Blessed Smoke Cloud  ♦  Blinding Radiance  ♦  Breathing Bubble  ♦  Chain Lightning  ♦  Closed Circuit  ♦  Dazing Bolt  ♦  Electric Discharge  ♦  Erratic Wisp  ♦  Favourable Wind  ♦  Mass Breathing Bubbles  ♦  Nether Swap  ♦  Pressure Spike  ♦  Shocking Touch  ♦  Smoke Cover  ♦  Superconductor  ♦  Teleportation  ♦  Thunderstorm  ♦  Tornado  ♦  Uncanny Evasion  ♦  Vacuum Aura  ♦  Vacuum Touch  ♦  Vaporize



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    • Anonymous

      22 Feb 2021 15:12  

      Imagine if all your party had this. Combine with skin graft.... forever evading and become immune to all attacks forever!

      • Anonymous

        22 Nov 2019 16:07  

        Doesn't worth it, especially early on. Better cast uncanny evasion instead. It should've last for around 2 turns at least to be relevant for it's cost.

        • Anonymous

          12 Oct 2017 23:14  

          I'm not sure I understand the reason this spell exists. There is a single point aero spell that does not cost source and gives more dodge, is this an oversight on larians part?

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