Nether Swap

Nether SwapAP

Make two characters switch places. One of the characters can be you.

 Sets Nether Swap for 1 turn(s).

Requires Aerotheurge 2cldwn3
Costs 1 Memory
 Range 13m

aerotehurge-skills-dos2 Aerotheurge

Nether Swap is an Aerotheurge Skill in Divinity Orginal Sin 2.

 

Nether Swap Vendors

 

Nether Swap Effects

 

Nether Swap Notes and Tips

 

Nether Swap Builds

 

Divinity Original Sin 2 Builds: Druid

 

 
Aerotheurge Skills
Apportation  ♦  Blessed Smoke Cloud  ♦  Blinding Radiance  ♦  Breathing Bubble  ♦  Chain Lightning  ♦  Closed Circuit  ♦  Dazing Bolt  ♦  Electric Discharge  ♦  Erratic Wisp  ♦  Evasive Aura  ♦  Favourable Wind  ♦  Mass Breathing Bubbles  ♦  Pressure Spike  ♦  Shocking Touch  ♦  Smoke Cover  ♦  Superconductor  ♦  Teleportation  ♦  Thunderstorm  ♦  Tornado  ♦  Uncanny Evasion  ♦  Vacuum Aura  ♦  Vacuum Touch  ♦  Vaporize

 

 




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    • Anonymous

      31 Mar 2020 14:13  

      Together with teleport must have skills for corpse explosion necromancer, swap out teammate in melee for corpse, teleport in another enemy in, corpse explosion into supercharged bloated corpse (maybe throw in a adrenaline [and flesh sacrifice for elf necro] if necessary) => yummy!

      • Anonymous

        15 Mar 2020 23:17  

        For those having trouble teleporting yourself with this skill, see if you have any gear equipped that makes you immune to teleport. Around the time I got this skill, I was wearing a chest piece that prevented me from using it and was confused for awhile.

        • Anonymous

          10 Oct 2017 16:33  

          Skill is really picky, both characters need ample space around them, you can only switch with live people or corpses and even then you'll still have 'skill is blocked' on a good half of the potential targets. It's a super useful skill don't get me wrong but dang if it isn't frustrating as hell.

          • Anonymous

            01 Oct 2017 22:59  

            Does this spell have some sort of implicit condition? As I have noticed that different characters can only switch with a select number, (sometimes none), of other characters. The caster needs line of sight of course but it seems totally arbitrary which characters you're allowed to switch.

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