Pressure Spike

Pressure SpikeAP

Condense all cloud surfaces in the area. Deals 70% Air Damage to enemies and douses fire.

Damage is based on your level and receives a bonus from Intelligence.

Requires Aerotheurge 2cldwn3
Costs 1 Memory
 Range 13m

aerotehurge-skills-dos2 Aerotheurge

Pressure Spike is an Aerotheurge Skill in Divinity Original Sin 2.


Pressure Spike Vendors


Pressure Spike Effects

  • Scroll can be crafted by combining a Sheet of Paper, High Quality Air Essence, and Handkerchief
  • Resisted by Magical Armour magic_armour-icon
  • Target AoE radius is 3m
  • Scales with level, intelligence and Aerotheurge
  • Doesn't damage allies
  • Is affected by range bonuses (Far Out Man, Farsight)
  • "Condensing" means that it turns the cloud surface inside the AoE into its respective ground surface, i.e. steam cloud -> water, poison cloud -> poison etc.
  • Does not affect the whole surface like Vaporize and Turn to Oil, only what's inside the AoE
  • Deathfog cannot be condensed


Pressure Spike Trivia & strategies

  • Partners well with Vaporize to control clouds and surfaces at will


Pressure Spike Builds


Divinity Original Sin 2 Builds: Radiant Battlemage




Aerotheurge Skills
Apportation  ♦  Blessed Smoke Cloud  ♦  Blinding Radiance  ♦  Breathing Bubble  ♦  Chain Lightning  ♦  Closed Circuit  ♦  Dazing Bolt  ♦  Electric Discharge  ♦  Erratic Wisp  ♦  Evasive Aura  ♦  Favourable Wind  ♦  Mass Breathing Bubbles  ♦  Nether Swap  ♦  Shocking Touch  ♦  Smoke Cover  ♦  Superconductor  ♦  Teleportation  ♦  Thunderstorm  ♦  Tornado  ♦  Uncanny Evasion  ♦  Vacuum Aura  ♦  Vacuum Touch  ♦  Vaporize



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