Peace of Mind

Peace of Mind

Target gains Clear-Minded, which increases Strength, Finesse, Intelligence by (1 + amount scaled by level), Wits by (2 + amount scaled by level), and grants 20% Accuracy. Protects against and removes Blinded, Terrified, Charmed, Taunted, Sleeping, Enraged and Mad.

 Set Clear-Minded for 3 turn(s).

Requires Pyrokinetic 1cldwn3
Costs 1 Memory
 Range 13m

pyrokinetic-skill Pyrokinectic

Peace of Mind is a Pyrokinetic Skill in Divinity Orginal Sin 2.

The effect is based on your level.



Peace of Mind Spell Book Location



Peace of Mind Requirements



Notes and Tips




Pyrokinectic Skills
Bleed Fire  ♦  Corpse Explosion  ♦  Deploy Mass Traps  ♦  Epidemic Of Fire  ♦  Fire Whip  ♦  Fireball  ♦  Firebrand  ♦  Flaming Crescendo  ♦  Flaming Tongues  ♦  Haste  ♦  Ignition  ♦  Infectious Flame  ♦  Laser Ray  ♦  Mass Corpse Explosion  ♦  Mass Sabotage  ♦  Master Of Sparks  ♦  Meteor Shower  ♦  Sabotage  ♦  Searing Daggers  ♦  Sparking Swings  ♦  Spontaneous Combustion  ♦  Summon Fire Slug  ♦  Supernova  ♦  Throw Explosive Trap



    • Anonymous

      18 Jul 2018 14:36  

      Great general buff that stays useful throughout the whole game. If you keep your character's initiative relatively even, pre-buffing with this is a handy way to adjust turn order before a fight. It's also very good to use on a Summoner's Incarnate, since they scale quite well with extra stats.

      • Anonymous

        21 May 2018 17:30  

        this spell give a nice stats buff which scale on character, cast this spell can remove a lot of status AND can protect you against the next "mental status" like fear/charm/silence

        • Anonymous

          30 Sep 2017 23:29  

          The stats scale per level. At the End, the Wits bonus was greater than 10. IMO a useful buff for any char, getting Pyro from Equipment isn't hard at all. It cures a lot of important debuffs (charm, blind and terrified are widely used debuffs). Also very useful for finding secrets or crit builds

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