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Peace of Mind

Peace of Mind

Target gains Clear-Minded, which increases Strength, Finesse, Intelligence by 2 and Wits by 4. Removes Blinded, Terrified, Charmed, Taunted, Sleeping, Enraged and Mad.

 Set Clear-Minded for 3 turn(s).

Requires Pyrokinetic 1cldwn3
Costs 1 Memory
 Range 13m

pyrokinetic-skill Pyrokinectic

Peace of Mind is a Pyrokinetic Skill in Divinity Orginal Sin 2.

 

 

Peace of Mind Spell Book Location

 

 

Peace of Mind Requirements

 

 

Notes and Tips

 

 

 

 
Pyrokinectic Skills
Bleed Fire  ♦  Corpse Explosion  ♦  Deploy Mass Traps  ♦  Epidemic Of Fire  ♦  Fire Whip  ♦  Fireball  ♦  Firebrand  ♦  Flaming Crescendo  ♦  Flaming Tongues  ♦  Haste  ♦  Ignition  ♦  Infectious Flame  ♦  Laser Ray  ♦  Mass Corpse Explosion  ♦  Mass Sabotage  ♦  Master Of Sparks  ♦  Meteor Shower  ♦  Sabotage  ♦  Searing Daggers  ♦  Sparking Swings  ♦  Spontaneous Combustion  ♦  Summon Fire Slug  ♦  Supernova  ♦  Throw Explosive Trap

 

 




    • Anonymous

      18 Jul 2018 14:36  

      Great general buff that stays useful throughout the whole game. If you keep your character's initiative relatively even, pre-buffing with this is a handy way to adjust turn order before a fight. It's also very good to use on a Summoner's Incarnate, since they scale quite well with extra stats.

      • Anonymous

        21 May 2018 17:30  

        this spell give a nice stats buff which scale on character, cast this spell can remove a lot of status AND can protect you against the next "mental status" like fear/charm/silence

        • Anonymous

          30 Sep 2017 23:29  

          The stats scale per level. At the End, the Wits bonus was greater than 10. IMO a useful buff for any char, getting Pyro from Equipment isn't hard at all. It cures a lot of important debuffs (charm, blind and terrified are widely used debuffs). Also very useful for finding secrets or crit builds

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