Finding Emmie


Buddy
Location Fort Joy
Suggested Level 4+
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Finding Emmie is a Quest in Divinity: Original Sin II

A dog on the beach named Buddy wants you to find his mate, Emmie.

Important NPCs

 

Objectives

  1. Find Emmie (captured as a Source Hound in the Magisters' castle)
  2. Try to convince Emmie to leave

 

Walkthrough

  • Talk to Buddy, a dog in Fort Joy's ghetto area. He asked you to find a friend of his, another dog named Emmie. (Requires Pet Pal talent)
  • Take Buddy's Key, which Buddy will dig out (if you are nice to him in the dialogue)
  • Emmie is in the Fort Joy Prison inside the Houndmaster's Room. Send your Pet Pal companion to get inside the room first, then pacify Emmie by mentioning Buddy and that he misses her very much.
  • Alternatively, you can kill the dogs, or throw a red ball for the dogs to play with.

 

Tips & Tricks

  • You must talk to Emmie and the other dogs before your character has had their collar taken off, or left the prison (opening the sewer grate counts). Doing either of the two makes all Magisters and Source Hounds immediately hostile to you, making it impossible to talk to Emmie.
  • ???



    • Anonymous

      21 Apr 2020 22:52  

      Also, you cannot begin the conversation with Buddy if you have the black cat with you. Buddy will immediately react to the cat and won't talk to you.

      • Anonymous

        30 Mar 2020 02:53  

        If was able to get 2200 xp even after removing my main character's source collar (who had pet pal) by swapping out a party member for Ifan, who had had not been in my party as I fought my way to the outside. I then unlinked Ifan and sent him in alone to talk to Emmie and the other dogs.

        • Anonymous

          31 Dec 2019 20:10  

          Even if you have your collar taken off, you can sneak into the room and talk to emmie without the dogs aggroing you. Just a tip in case you saved over a file and cant go back

          • Anonymous

            13 Aug 2019 23:08  

            If you've got Atusa's leg in your inventory, there's an option to give it to Buddy when you first talk to it. If you do so, Buddy will get crossed and will attack, preventing you from ever doing that quest. I don't know if that is true with any body part; the line was something like "Throw Atusa's leg to Buddy" so I think it is specific to that particular limb.

            • Anonymous

              07 Jul 2019 23:50  

              If you have trouble with the wrong character interacting with Bruno first, try unchaining the chara with pet pal and have just him/her go into the room. Ifan starts with pet pal btw. Have the other characters wait a room away, not near door or Bruno can still interject. If you use the ball, then you cant tell Emmie about Buddy. You get 400 pt instead of 800 for telling emmie about buddy (Definitive Ed on console). If you get your pet-pal-er to talk to emmie about buddy but try to get her to escape, Bruno will alpha-dog her and you'll end up fighting them. If you insist about buddy she still wont come but she'll talk bruno down and dogs will be docile.

              • Anonymous

                05 Jul 2019 08:15  

                If anyone is having trouble because the black cat following you keeps Buddy from talking to you, just keep the cat away by talking to it with a different character and keep it in place. Worked for me.

                • Anonymous

                  14 May 2019 10:42  

                  I did the quest didn't leave the fort and Emmie didn't come back? Although I did get forced to talking to Bruno first.

                  • Anonymous

                    14 Oct 2018 16:21  

                    I was able to do this quest after my source collar as removed. For some reason only Lohse as able to talk with the dogs, so I put pet pal on her and completed the quest.

                    • Anonymous

                      02 Jul 2018 16:23  

                      As of 7/2/2018 (or perhaps even earlier), you no longer need to talk to the dogs before the collar is off. I just ran in there with Lohse the enchantress on my second playthrough, forgot the above mentioned tip but tried it anyway. Perhaps it was a matter of speed as I opened the door and talked to Emmie immediately but none of them turned hostile and I managed to 'complete' the quest just fine.

                      Afterwards they remained passive.

                      • Anonymous

                        04 May 2018 21:36  

                        fucking dog never gave me the quest. even before i entered fort joy. before having no collar. ill kill him

                        • Anonymous

                          07 Jan 2018 04:25  

                          damn, I found emmie first, then went to buddy to get the quest, went back to emmie and now all she says is "ball ball ball" .... Also killed that other dog.. made everyone -5 so

                          • 03 Jan 2018 12:32  

                            I tried this quest, and could not persuade Emmie to leave. ;(

                            I'm starting another game with my spouse; anyone have tips for more success?? I did try the pet pal, and she would talk to me, but she wouldn't leave the area.

                            • Anonymous

                              10 Dec 2017 23:53  

                              Easiest Quest

                              1. Talk to Buddy for dialogue option later and key

                              2. Go to the underground dungeon after talking to Lord Withermoore

                              3. Sneak and grab the key at the end of the hall

                              4. Go to the next level and enter the hound room

                              5. Tell Emmie about Buddy to keep them neutral

                              I usually enter the next room for more experience and to grab the lv 4 crossbow in multiplayer

                              6. Talk to Buddy afterwards just for some closure

                              You can pretty much get a bunch of experience at level 2 doing this

                              • Anonymous

                                04 Oct 2017 04:49  

                                Go back and switch out a character that wasn't with you through the prison part and bring them to the dogs with pet pal, they should be able to talk to Emmie. She didn't leave after dialogue so I just killed them all :(

                                • Anonymous

                                  27 Sep 2017 08:01  

                                  Note: Talking the dogs down is worth 2200 xp vs. 900 (125 each + 400 for the quest) for killing them. Heartless people can talk them down, and then kill them for the 125 each for a total of 2700.

                                  • Anonymous

                                    24 Sep 2017 00:39  

                                    u cannot do this quest once u escaped from the prison. it makes all magistrate and hounds hostile.

                                    u will need a party member u still has their necklace and pet pal to do it. if ur main character already escaped.

                                    • Anonymous

                                      22 Sep 2017 21:59  

                                      Does this quest always end up in a fight if you don't do this quest right away? (minor spoilers) I escaped joy and did some quests and came back to joy to finish some quests but now I can't do this quest without fighting the dogs. If anyone has this problem or can recreate it then I guess it's worth putting on the wiki.

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