Shadow over Driftwood

[PIC]
Lohar
Location Undertavern
Suggested Level 10+
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Shadow over Driftwood is a Quest in Divinity: Original Sin II. Short description goes here.

 

 

Important NPCs

 

 

Shadow over Driftwood Objectives

  1. Find out what Mordus is up to and report to Lohar.

 

 

Shadow over Driftwood Walkthrough

Lohar, a gang boss at the Undertavern, asks you to search Mordus's house. His house is the one west of the tavern. Tell the dwarf sleeping there you were sent by Lohar and she will let you open the hatch beneath her. If you attempt to convince her with any other form of dialogue, she will simply turn you away.

At the basement of Mordus's house, you will notice two dwarfs trapped in the other room. There's a secret handle located on the column next to the staircase. Walk close to the stairs and you will find it. After you activate it and open the stone door, the two trapped dwarfs will leave and allow you to scavenge this area.

If you walk to the lower end of this room, the stone door will shut again, and you will not be able to open it until you read the instructions for how to do so. You will then need to move some crates to find a Row of books hidden behind the chest. Inside the Row of books (besides some loot) you'll find:

  • The instruction to open the door, which will reveal that there is a button behind the shrine; this will open up a new dialogue option for you, allowing you to escape the room. (There is another quest here as well: see A Taste of Freedom for more details)

  • A note instructing Mordus to assassinate Lohar. After you report to Lohar with the note, he will want you to kill Mordus, who is located at Wrecker's Cave.

Way to Wrecker's Cave

Wrecker's Cave is on the west side of the map, near the bridge where the troll is.

Along the way between Driftwood and Wrecker's Cave, you'll be ambushed by possessed dwarfs at least twice. The first time, the spell they're under can be cleared with Mystic. Alternatively, you can just sneak (stealth and/or invisibility spells) past all possessed dwarves you encounter on your way to the cave or in the cave, if you want to save their lives. (They'll be healed after clearing the cave, even though there's no XP or extra reward for this.)

You can use Spirit Vision to talk to possessed dwarves you killed (after the fight) and they will just seem confused. Eventually you'll find a camp with dead dwarfs on the high ground, and clicking on a nearby cave you can talk to Warron, an associate of Lohar, who was hidden there with a female dwarf while voidwoken were killing their partners. Passing a speech check you can convince them to help you make it to their "cove".

Before you enter the main entrance of wreckers cave, a scripted event with a talking voidwoken will occur. If you attack him fast enough, you can draw him into battle to, otherwise he will leave.

Wrecker's Cave

Inside the Wrecker's Cave, you will find a survivor, but there appears to be no way to explore further. Cast Spirit Vision and you will see many ghosts in this area; talk to them to learn what happened here. However, when you investigate the end of the cave, four storm wing voidwoken will appear, attack and kidnap you. You and your team members will be separated and taken to the lower area, the depths of the cave. The goal in this section of the dungeon is to reunion your party members again and then explore this area.

Note: If you killed the voidwoken before they kidnapped you, just teleport yourself to the lower area (alternative route) or (with high enough wits) dig up a hole to descend.

Alternative routes:

  • You can walk around the troll bridges and use the teleport spell to move a party member to the beach near the way-point and go into the cave from the back to avoid having the party split.
  • Alternatively, use the entrance near the Wrecker's Cave - Cove waypoint to enter the area. Or sneak through the cave to the far north and use teleport to reach Mordus without fighting any other battles. These shortcuts will lead to an immediate fight with Mordus without being able to clear the dungeon normally. 

Main route (with separated party members):

One of your team members (the main character) will be locked in a place without enemies; explore the surroundings and you will find some letters regarding the quest Shadow over Driftwood and The Law of the Order. If you talk to the dwarf in front of the strange device, you can also advance the personal quest for Ifan Ben-Mezd. The door to other areas is locked; you will have to lockpick the door to get to other companions (or find the tunnel hole if you can't pick locks).

If your character can't lockpick, find another companion who starts in a bedroom. The private chamber key is in this area. However, this character needs to defeat several possessed dwarfs and voidlings to get the key.  (If you want to leave this area now, try to find the hidden hole that will transport you to the entrance of the cave. Shovel or lizard is needed to dig the hole).

You can use the teleporter pyramids to reunite the party faster. If you have difficulty getting the keys when your party is separated in the cave, remember that you can destroy doors by attacking them. Most of the doors in the cave have relatively low health and will go down after a few attacks.

The third party member is trapped in a cave full of voidlings. Unless that character is incredibly good in combat, use your other characters or a teleport pyramid to save him/her. (Through a cave in the same area you find the key)

If the big eggs hatch, the Voidwoken coming out of those will award no EXP, but loot instead, so this place is great to stock up on greater fire essences, and a quite bit of money loot.

In the depths of Wrecker's Cave, you can find some letters and a ship manifest, mentioning that a Deathfog delivery device was stolen. 

After you have gathered all companions, you can proceed to the next area through a ladder in a shipwreck. You will find Mordus in this area, he will attack you with his possessed henchmen. 

Battle with Mordus:

Killing Mordus will end the fight but you will lose out on the EXP from the other dwarves that joined him in this battle, they will die without you getting EXP.

  • If Mordus manages to transform to a stronger form during the fight, he will not be worth more EXP.
  • Once you strike him down, the battle is over. You can decide to let him live or not.
  • Also, if you kill Mordus before going through the whole cave, the possessed dwarfs you'd have to fight all around will be friendly (and you will be missing on EXP).

Mordus can teach you source for Powerful Awakening. If you want more Source, eat the Voidwoken heart which he will offer you. If you force him to tell you who exactly he's afraid of (who is his master?), he will be ripped apart.

Report your findings to Lohar:

  • He will give you a key for a reward. (for a chest on the second floor of magister's barracks)
  • If you have Mordus's amulet in your inventory, Lohar will take the amulet and give you Lohar's Two-Handed Source Hammer.
  • Killing Mordus will end the fight but you will lose out on the EXP from the other dwarfs. Also, if you kill Mordus before going through the whole cave, the possessed dwarfs you'd have to fight all around will be friendly (and you will be missing on EXP).
  • If you bring Mordus's amulet to Lohar, then the royal letter to the magisters, then return to Lohar again, he will reveal that he knows you betrayed him, but he owes you, so he won't start a fight. In this case you can then kill him for the magisters quest without the entire undertavern turning on you.



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    • Anonymous

      19 Mar 2021 20:14  

      Mordus was dead already when i got there, reloaded a earlier save and still he was dead when i got there. anybody who had a similiar issue?

      • Anonymous

        12 Jan 2021 00:19  

        There is so much confusing, outdated and wrong info here its making my head hurt. So, here is a summary for both "Law of the Order" and "Shadows over Driftwood" on DE(!)
        1. Make sure you have "Letter from the Dwarven Queen" and "Letter to Mordus"
        2. Go to Lohar, and hand in the "Letter to Mordus" (2000XP)
        3. Confirm you have killed Mordus and hand over Mordus' amulet (2800XP)
        4. Exhaust all dialog options about Deathfog and Source teachers. DO NOT give him the Letter from the Dwarven Queen
        5. Head over to Magister Julian but leave one of your characters in the room with Lohar to prevent the guards to wander of. Hand over the Letter from the Dwarven Queen to Julian. He will ask for Lohar's head.
        6. Go back to Lohar. If you have Beast in your group unchain him and leave him somewhere out of sight.
        7. Lohar will automatically give you a dialog option to start a fight with him "I know you betrayed me yaddah yaddah...)
        8. Kill Lohar and his guards. (8000XP from 3 guards and 1 prisoner; 5000XP for finishing Lohar) Make sure that no aggressive action happens outside the room (i.e. do not range attack the guard at the door). The rest of Undertavern will turn hostile but will not engage as long as all the action happens inside Lohar's room. (Note: There is a comment somewhere that states that killing Lohar yields 5000 + 6000 XP but I have never been able to replicate the additional 6000XP)
        9. Get Lohar's head. And don't forget there is a safe behind the painting with more loot.
        10. If you have not done so already, make sure you have the quest "Fishy Business" and have found the source weapons in the basement of the fishery.
        11. Back to Julian. Do not mention the smuggled source weapons and just hand in Lohar's head (12000XP). If you haven't found the source weapons yet or mentioned the source weapons to Julian you will only get 9000XP at this point.

        • Anonymous

          07 Dec 2020 04:32  

          Incidentally, it's possible to aggro and kill the 2 dwarves trapped in Mordus' cellar for 2k XP each. Not quite sure what the consequences of this are, but went to Lohar immediately afterwards and nothing changed

          • Anonymous

            01 Nov 2020 08:58  

            lol.. i pushed Mordus till he said who the master was and update chapter 4: mastering the source quest.. he died after mentioning about his master

            • Anonymous

              26 Sep 2020 17:27  

              Best way to get your crew all together is using the teleport pyramids from the lady vengeance to tp all to one character in main room.

              • Anonymous

                03 Sep 2020 10:04  

                For the eager folks out there. if you can gain access to the Wrecker's Cave-Reaper's Cove Waypoint near the bridge where troll, take the side path on a wooden scaffold and (ie,.Teleport,Tact Retreat,etc...), you can enter a cave directly to Mordus

                • Anonymous

                  15 Jul 2020 09:42  

                  IMPORTANT INFORMATION!!!!!

                  For ppl wondering if killing Mordus after transformed will give bonus exp, I have personally tested it out. The answer is NO he will not give bonus exp, killing him in human form will reward the same amount. No site has said anything about this so far, so this should be a first FYI.

                  Don’t waste time killing a 4.6k ho monster, unless you will feel accomplished do at your own disposal.

                  • Anonymous

                    24 Jun 2020 22:32  

                    it's possible to complete lohar's quest by pick-pocketing the amulet from mordus. letting one character to engage in dialogues with him, while the other one sneaks around to retrieve the amulet. The fight can be skipped running form the cave. After talking to mordus with amulet in your pocket will allow to complete the quest with mordus still being alive in the cave.

                    • Anonymous

                      23 Jun 2020 22:22  

                      Mordius for me got onto voidwoken form, I killed him and now 1 of my chars is permanent burning, crippled, slowed and diseased... even letting him die and reviving him doesn't cure it... please help

                      • Anonymous

                        22 Jun 2020 18:59  

                        PC Definitive Edition, did some testing, best sequence of actions for "The Law of the Order" and "Shadow Over Driftwood" that i found is as following: - Start both quests ("The Law of the Order" and "Shadow Over Driftwood") - Go to Mordus safehouse, acquire "Letter to Mordus" from cellar/underground cave. Keep this letter on you for now, dont talk to Lohar or Julian for now. - After fully exploring Driftwood, doing all quests that i could do locally like Missing Magisters, Hide & Seek, cleared the way from Driftwood till Wreckers cave, all this got me to level 11 (or close to it?) - Went to Wreckers Cave, killed everything there on the right side portion of the cave, where you get separated (after this you should be lvl 11 for sure). - Proceeded to left portion of the cave where you encounter Mordus right away, dealt with him (make sure to kill all adds first or you miss out on XP if you kill Mordus first) - Acquire "Letter from Dwarven Queen" in the room ahead (Don't miss on the closed hatch in this room, it leads to a cave thats gonna trigger a fight with a shark + 4 crabs that each give good XP aswell, kill the crabs first. Step on the traps in the water to trigger this fight, i'm not sure how i proc'ed the ecounter myself, just walk around in the water after you looted the dead body.) - Now we should have both "Letter to Mordus" and "Letter from Dwarven Queen" in inventory. - Before you talk to Lohar, drop "Letter to Mordus" on the ground. - Talk to him and choose the option that sayd "You've bested Mordus", DO NOT choose the option that gives gives him the "Letter from Dwarven Queen" (you can exhaust his dialogue about the deathfog shipment, how you have to go after it in Arx, and you can also ask him about whereabouts of source teachers, just don't mention Queens letter) - "Shadow Over Driftwood" should complete and you get to choose your reward, plus he gives you Lohars unique hammer, great 2 hand weapon (this weapon scales with your level, if you want to delay all this part till you're level 16/17 right before you're leaving act 2, it also works) - Now before you go talk to Julian, split your party and keep at least 1 guy in Lohar's room, if you don't do this, next time you go back to that room his prisoner and 2 other of his thugs will have left the room, so you'll get less XP from the fight (~6000 less, the prisoner also gives XP), so keep at least 1 of your guys there and this won't happen - Take "Letter to Mordus" from the ground and, with your party split, send someone to talk to Julian, he'll take both Queen and Mordus letters and ask you to kill Lohar - Regroup in Lohars room, talk to Lohar and choose the dialogue option that aggros him (that you're there to kill him or something) (before you talk to him spread your guys on each corner of the room, makes fight much easier), kill him and his guys, keep the fight inside the room (do not use any fear effects or polymorph chicken, those will cause enemies to run out of the room and alert the whole Undertavern. When you finish Lohar you should also see bonus XP pop up (5000 XP for killing him and 6000 XP for quest bonus i think) - Loot everything, take his head to Julian and get epic items reward + 12000 XP Total XP = 33.800 So all in all you get both choosable epic item rewards from both quests, the unique hammer, Mordus amulet looted back from Lohars corpse and the 12k XP from Julian. Delivering Letter to Mordus to Lohar only rewards 2000 XP, and after doing that, bringing his head to Julian won't net you any XP. So you lose 10k XP doing that.

                        • Anonymous

                          20 May 2020 05:45  

                          I didn't see it mentioned, but breaking the egg clusters can trigger lucky charm, so be sure not to ignore them.

                          • Anonymous

                            19 May 2020 11:05  

                            When you first enter the cave, your character will notice a voidwoken cold crawler on a bridge in the distance, and it will start to run away. Larian really doesn't want you to kill this enemy, but a rogue with Torturer and Rupture Tendons can one shot it. (Teleport it away from the bridge first.)

                            • Anonymous

                              19 Apr 2020 02:17  

                              Since I haven't seen this mentioned: when you get to the end of the cave's first chamber (and before the 4 voidwoken appear to split your party) you can Tactical Retreat/Phoenix Dive/Teleport yourself to the platform in the distance. This way your characters won't be separated, and you'll be able to kill all 4 voidwoken in their respective chambers one at a time (which is extremely easy if you have some physical damage). They each yield 3850 XP at level 10.

                              • Anonymous

                                10 Apr 2020 14:30  

                                (at lvl 11) each dwarf will yield 3875xp, totaling of 15.5k. then try to kill them all in one MCE (with 99% deathwish) to kill mordus in non-voidwoken form that will still yield 6950xp, then quest ends giving you another 9650xp. total of 32,100xp

                                • Anonymous

                                  08 Apr 2020 06:29  

                                  Snuck thru the entire cave (single character with the assistance of Cloak and Dagger teleporting) and unlocked the waypoint, came back in the back door with the entire party, killed Mordus without killing any of the other possessed dwarves, didn't get any real bonus - tho a bunch of dwarves are still alive that wouldn't have been ...

                                  • Anonymous

                                    04 Apr 2020 10:20  

                                    TIP: In Wrecker's Cave, 4 voidwoken will appear from underground and drag all of your chars underground to different locations, making each of them separated. ONE of them will be near a waypoint statue. Find it & move near it with that char to unlock it, TP all chars out & back in to now be re-grouped. If one char is too close to enemies, remember you can slap a TP pyramid on that char to just TP him out of there. If you happen to kill the 4 voidwoken, you can still get underground by the tunnel in the ground along the left side edge of where you just fought the voidwoken. You'll need a high wits person to discover it, which every party should have anyway. **For Mordus, he will TRANSFORM into a huge voidwoken with over 4k health by draining the source from one of the dead dwarfs you kill. Your options: 1) Focus down Mordus - Fight ends (~7.7k exp) 2) Focus down ALL the dwarfs & kill them within 1 turn from the first kill, save your CCs for after he transforms, then focus Mordus (~39k exp) Option 2 is doable if you physical armor up whoever Mordus went after, keep him CCd as constant as you can, and nuke hard. He hits for about 250, and his crit chance is low. He only attacked twice while transformed when I fought him, and nobody died. So don't panic, and just keep him CC'd. (I have a sword and battle stomp on my INT Necro just for CC benefits like this)

                                    • Anonymous

                                      08 Mar 2020 06:58  

                                      Even though it isn't needed if you've spoken to Lohar, you can cast clear mind on the dwarf and she will move from on top of the hatch.

                                      • Anonymous

                                        10 Sep 2019 20:25  

                                        CORRECTION: The instructions on how to exit are located with the assassination note (i.e. behind the boxes); that is the latest on the Definitive Edition, so don't freak out if you don't find them in the chest.

                                        • 31 Jul 2019 12:32  

                                          For an easy cheesy max exp Mordus 'fight' (lvl10+, kills all dwarfs and mordus in Voidwoken form): 1. Bring someone with mass corpse explosion (scales with int and warfare, typical necromancer build). 2. Magically freeze time and space by initialising dialog with Mordus. 3. Use teleport to stockpile all the bodies you can find (there are 5 in a starting cave, where Voidwoken kidnapped you and 5 around the bridge/bedrooms area after Mordus) in between the Mordus and your party. 4. Use nether swap to move all the possessed dwarfs close to your makeshift corpse bomb, without starting fight. 5. Strategically position your teammates (preferably on a wooden platform, eastern side). 6. Buffs and start combat. 7. Wait for Mordus to turn into bug. 6. Optional. Take some damage (no extra rewards, sadly) while waiting for your necromancer's turn. 7. Mass corpse 'xplode all these fools to smithreens. 8. Optional. Poke Mordus to death if he's still alive. The End.

                                          • Anonymous

                                            12 May 2019 10:30  

                                            I entered through the cave on the beach, teleported the 3 corpses past the wooden gate and closed it so Mordus couldn't get their source points, then teleported Mordus near where I came in, it took a couple rounds for the possessed to get to me and I was out of range for their high ground attacks. Nailed Mordus with elemental skills and arrows. Wore down his armor then blinded and crippled him. I didn't get a chance to kill the possessed, though. I'm level 12 and probably could've used the EXP.

                                            • Anonymous

                                              01 Mar 2019 17:34  

                                              I tried to get the max experience by using teleportation pyramid to go back to fight the voidwokens. But they disappear once they kidnap you, and likely at least two members will be kidnapped before the rest can be killed. If you don't have the extra pyramids, you will not be able to return to the map where you got kidnapped, which I believe would yield more experience than trying to kill all 4 of the kidnapping voidwoken. I will try to kill some and leave at least one member in the extended map and check if the experience is higher if I just let them kidnap me.

                                              • Anonymous

                                                21 Dec 2018 04:22  

                                                It's definitely not the avatar character who gets teleported to the non combat area, because my playthrough dumped Red Prince in with the voidlings despite this. I think it may be whoever spawns the voidwoken?

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