The Drowned Temple is a Quest in Divinity: Original Sin II. Short description goes here.
- Explore the drowned temple and learn the information about Vrogir
On the northwest corner of Nameless Island is the Drowned Temple, to enter it, you need to kill the Black Ring Portalmaster in a nearby camp. If you sided with the Black Rings (either pretend to be lone wolves or thrall of Almira, or if you rescued the Black Ring followers from execution in the black pits in act two), you can persuade her to stop casting by talking to the Black Ring Captain.
Inside the temple, the path is blocked by numerous traps, you can let one of your companions pass them first, then use teleport pyramid to regroup.
Interact with the alter will curse your character, but also learn some information about Vrogir. (if the altar cursed you, use bless to remove it)
The lever to open the Armory gate requires high STR to operate. Alternatively, if you pass a wits check to see the keyhole on the lever, you can also use the key (no STR needed), which can be found on a dead body (behind the waterfall straight north of the entrance, x311/y432). Use teleport to get there.
The Act 3 Eternal Artefact is loacted in the southeast corner of the Temple. It's inside the Reliquary.