The Arena of Fort Joy


Noosey
Location The Arena of Fort Joy
Suggested Level 3+
Next Quest The Driftwood Arena

The Arena of Fort Joy is a Quest in Divinity: Original Sin II
                       "We found the fighting arena of Fort Joy."

 location-fort-joy-arena

Important NPCs

 

The Arena of Fort Joy Objectives

  1. Speak to Thola, the Thorny One.
  2. Defeat all the contenders in the Arena of Fort Joy.

 

The Arena of Fort Joy Walkthrough

At the Fort Joy kitchen, Noosey will tell you that the Fort Joy Arena is the place for fighters to prove their worth. It can be accessed by going down the hatch that's right next to her.

In the arena, speaking to the female near the ledge will grant you a free buff for the fight. When you are ready, speak to Thola to start the quest. She will tell you to challenge the other fighters to become the champion of the arena. 

Multiplayer: If you are playing with more than player, there will be two phases instead of one. The first phase involves fighting four characters (a wizard, ranger, knight, and a dog). Once they are defeated, you will either be transported back to Thola or prompted to complete the challenge of the One, which will initiate a player-vs-player phase where the players will face off against each other.

The quest will finish regardless of the outcome. If you won, you will be given a reward by Thola.

 

Tips & Tricks

  • The chests can be looted during combat. If you are playing multiplayer, then you must loot them during the first phase. They won't be usable during the second. The chests contains loot you'd find from an ordinary Ornate Chest.
  • Any dead party members will be revived if you win. Therefore, only use Resurrection Scrolls when necessary. You will not lose the game if you are defeated, though.
  • After completing this quest, you can speak to the merchant Nebora to remove your main character's Source Collar as part of the The Collar quest.
  • Upon winning, you earn "Champion of Driftwood" tag, which you can use to impress Dorotya.

 

 

Quests
A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Doctor's Orders  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Every Mother's Nightmare  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Seeking Revenge  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Silence Broken  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Consulate  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Driftwood Arena  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Law of the Order  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Murderous Gheist  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Reluctant Servants  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Secrets of the Dwarves  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Teleporter  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Wishful Thinking  ♦  Withermoore's Soul Jar



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    • Anonymous

      18 Aug 2021 16:47  

      Found a solution for the multiplayer pvp bug, at least for our case just now.
      At the start of the second round we both had 2 characters each, one dead (killed in the first round) and one alive.
      As nothing happened after one killed the other, i opened the party management and moved the one that was still dead from the first round, from the losing player to the surviving player. So one player had the last survining character and the two dead ones from the first round. Right after clicking accept all characters were resurrected and teleported back to Thola, and we were able to finish the quest.

      • Anonymous

        11 Feb 2019 22:10  

        OMG!!! I killed her, Nebora. What now? Some more, that stupid ring cursed me. Should I restart everything?

        • Anonymous

          04 Dec 2018 21:22  

          Fight with companions and won. Was told to see the smith to get the collar removed. Now I can talk to my companions but they will not follow me. They just stand there. What to do?

          • Anonymous

            01 Dec 2018 03:26  

            So we are playing PVP and got stuck twice in the arena, the way we got around it was if one player said they didn't want to fight and the other said yes to the fight on the second round.

            • Anonymous

              25 Oct 2018 12:19  

              In the 2nd phase where u fight ur mates, the winner can go talk to Nebora in town and get their collar removed. So guess thats the "prize" of winning.

              • Anonymous

                06 Oct 2018 13:36  

                I played this with my boyfriend. Completed the first part and then took a break and completed the second part. He won. Nothing happened. They kept talking about the one. Help?

                • Anonymous

                  18 Sep 2018 15:30  

                  Did this solo, started by climbing to high grown, shot the archer, then force-teleported the fighter into poison far away. Killed the archer and healed. Killed the mage then the fighter. Teleported the dog onto the platform so I could loot the chests then finished it off sence it couldn’t reach me.

                  • Anonymous

                    05 Jan 2018 06:12  

                    If you speak to the NPC next to the gruff one before you fight, and give the right answers, (I was playing as Ifan) she will cast a long lasting (50 turn) magic armour on you. Triggering the match straight after this means the effect can help win the fight.

                    • Anonymous

                      03 Dec 2017 06:51  

                      Save before you try. Just like a FPS Solo story mode game. Failure is not an exception. Failed once being solo, loaded back up with 3 companions slightly geared, no issues.

                      Getting thrown in jail three times depleting my lockpicks is another story. :)

                      • Anonymous

                        05 Oct 2017 23:48  

                        have tried PVP after killing all NPCs, but then the survivor is stuck in the arena. Did anybody find a fix yet??

                        • Anonymous

                          04 Oct 2017 10:33  

                          I tried everything, couldn't progress with the quest or get to the chests, once I left the island the log says that the quest is closed as I left the island without completely exploring the arena of the one.

                          • Anonymous

                            23 Sep 2017 16:14  

                            For people still wondering why the quest won't complete after Noosey removed your collar, the quest continues in the next arena in act 2.

                            • Anonymous

                              21 Sep 2017 14:52  

                              Was playing co-op with a friend, after the first fight we got an option to fight each other. After our PvP was done and I was the only one alive, we were just stuck in the arena and had to load the previous save to get out.

                              • Anonymous

                                21 Sep 2017 13:03  

                                I tried this quest on Solo player. It didn't have any option to let me advance so I thought I would need to get the collars removed off every one of my characters so I did the quest line up to the point where I'm about to leave the island and I went back, nothing has changed. I've tried every combo I could to move onto the next battle. The quest is still broke. 9/21/17

                                • Anonymous

                                  17 Sep 2017 22:29  

                                  If you are playing the multi-player the second fight is a PVP match. otherwise, there isn't a second fight.

                                  • Anonymous

                                    17 Sep 2017 18:08  

                                    I did the first fight... and now She is asking me who do I choose to fight but I have no option but '' taake my leave''

                                    • Anonymous

                                      17 Sep 2017 09:05  

                                      Seems this quest is bugged or unfinished. Completed the Arena and it tells me to talk to "Thoia, The Thorny One", when I do she asks who do I want to challenge next without giving me a choice. "Sepp the Burnished One" is mentioned by several NPCs to be an important character but seems to have no impact on this quest.

                                      Definitely seems unfinished. I assume you were supposed to be able to challenge each of the NPCs around her.

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